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Reflections in a Square


Ray reflection inside the cubeDissecting a squareEnlarge the Square?Quadrilateral inside a squareThe Challenge SquareThe square and the compassNo ordinary magic squareSide length of square inside a triangleDissect a square into 3:1 rectanglesUgh! The extra SQUARE!Looking for Euler square solver













11












$begingroup$


An ideal billiards table (no friction, ideal reflections off of the walls, no pockets) is shaped like a square. From the bottom-left corner, shoot a point-sized cue ball at some angle.



What is the shortest path that hits all 4 edges of the table at least once each and ends in the top-right corner?



Note 1: hitting a corner ends the path without counting as hitting the walls on either side of it.



Note 2: I'm aware of this puzzle, which is higher-dimensional and more mathematically involved but has a similar answer to this one. I felt that this warranted its own puzzle, though, because I want more people to have the chance to find its elegant, visual solution without being intimidated by the apparent need to use math (and it's not asking for exactly the same thing).










share|improve this question









$endgroup$











  • $begingroup$
    Um, sorry, but ideal billiards table is shaped like a rectangle.
    $endgroup$
    – Zereges
    Apr 22 at 20:46






  • 1




    $begingroup$
    It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
    $endgroup$
    – Gilad M
    Apr 22 at 22:10















11












$begingroup$


An ideal billiards table (no friction, ideal reflections off of the walls, no pockets) is shaped like a square. From the bottom-left corner, shoot a point-sized cue ball at some angle.



What is the shortest path that hits all 4 edges of the table at least once each and ends in the top-right corner?



Note 1: hitting a corner ends the path without counting as hitting the walls on either side of it.



Note 2: I'm aware of this puzzle, which is higher-dimensional and more mathematically involved but has a similar answer to this one. I felt that this warranted its own puzzle, though, because I want more people to have the chance to find its elegant, visual solution without being intimidated by the apparent need to use math (and it's not asking for exactly the same thing).










share|improve this question









$endgroup$











  • $begingroup$
    Um, sorry, but ideal billiards table is shaped like a rectangle.
    $endgroup$
    – Zereges
    Apr 22 at 20:46






  • 1




    $begingroup$
    It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
    $endgroup$
    – Gilad M
    Apr 22 at 22:10













11












11








11





$begingroup$


An ideal billiards table (no friction, ideal reflections off of the walls, no pockets) is shaped like a square. From the bottom-left corner, shoot a point-sized cue ball at some angle.



What is the shortest path that hits all 4 edges of the table at least once each and ends in the top-right corner?



Note 1: hitting a corner ends the path without counting as hitting the walls on either side of it.



Note 2: I'm aware of this puzzle, which is higher-dimensional and more mathematically involved but has a similar answer to this one. I felt that this warranted its own puzzle, though, because I want more people to have the chance to find its elegant, visual solution without being intimidated by the apparent need to use math (and it's not asking for exactly the same thing).










share|improve this question









$endgroup$




An ideal billiards table (no friction, ideal reflections off of the walls, no pockets) is shaped like a square. From the bottom-left corner, shoot a point-sized cue ball at some angle.



What is the shortest path that hits all 4 edges of the table at least once each and ends in the top-right corner?



Note 1: hitting a corner ends the path without counting as hitting the walls on either side of it.



Note 2: I'm aware of this puzzle, which is higher-dimensional and more mathematically involved but has a similar answer to this one. I felt that this warranted its own puzzle, though, because I want more people to have the chance to find its elegant, visual solution without being intimidated by the apparent need to use math (and it's not asking for exactly the same thing).







logical-deduction geometry






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Apr 22 at 10:49









Gilad MGilad M

1584




1584











  • $begingroup$
    Um, sorry, but ideal billiards table is shaped like a rectangle.
    $endgroup$
    – Zereges
    Apr 22 at 20:46






  • 1




    $begingroup$
    It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
    $endgroup$
    – Gilad M
    Apr 22 at 22:10
















  • $begingroup$
    Um, sorry, but ideal billiards table is shaped like a rectangle.
    $endgroup$
    – Zereges
    Apr 22 at 20:46






  • 1




    $begingroup$
    It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
    $endgroup$
    – Gilad M
    Apr 22 at 22:10















$begingroup$
Um, sorry, but ideal billiards table is shaped like a rectangle.
$endgroup$
– Zereges
Apr 22 at 20:46




$begingroup$
Um, sorry, but ideal billiards table is shaped like a rectangle.
$endgroup$
– Zereges
Apr 22 at 20:46




1




1




$begingroup$
It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
$endgroup$
– Gilad M
Apr 22 at 22:10




$begingroup$
It has no pockets either - it's such an ideal billiards table that you can't play billiards with it. I'm a physicist. Making useful, non-ideal things is the engineer's job. :P
$endgroup$
– Gilad M
Apr 22 at 22:10










1 Answer
1






active

oldest

votes


















17












$begingroup$

Suppose we label the corner on the table like this:




enter image description here




Now we want to move from $A$ to $D$.



Now, imagine the table like this:




enter image description here




Here,




We can simulate the path as a single straight line.

As the line passes the border, it will simulate the result of the ball's reflection hence the table will be mirrored as above.




Now, to hits all $4$ edges, that means




The path should pass $overlineAB$, $overlineCD$, $overlineAC$, and $overlineBD$.

In other words, the path must go beyond $2 times 2$ tables.




To get the shortest path,




We should choose the nearest $D$ (beyond $2 times 2$ tables).

One of the options is the $D$ located $3$ above and $3$ right. But we can't choose this because the line will hit only both corners $A$ and $D$.




Thus,




We can choose the next nearest $D$ which is located $3$ above and $5$ right (or $5$ above and $3$ right). This is the shortest path.

enter image description here


The overall length will be $sqrt5^2 + 3^2 = sqrt34$ times the table length.




Which is like this:




enter image description here







share|improve this answer











$endgroup$








  • 1




    $begingroup$
    Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
    $endgroup$
    – Ahmed Abdelhameed
    Apr 22 at 12:50







  • 1




    $begingroup$
    @AhmedAbdelhameed added :)
    $endgroup$
    – athin
    Apr 22 at 12:57










  • $begingroup$
    Nice! That's exactly right!
    $endgroup$
    – Gilad M
    Apr 22 at 14:08











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









17












$begingroup$

Suppose we label the corner on the table like this:




enter image description here




Now we want to move from $A$ to $D$.



Now, imagine the table like this:




enter image description here




Here,




We can simulate the path as a single straight line.

As the line passes the border, it will simulate the result of the ball's reflection hence the table will be mirrored as above.




Now, to hits all $4$ edges, that means




The path should pass $overlineAB$, $overlineCD$, $overlineAC$, and $overlineBD$.

In other words, the path must go beyond $2 times 2$ tables.




To get the shortest path,




We should choose the nearest $D$ (beyond $2 times 2$ tables).

One of the options is the $D$ located $3$ above and $3$ right. But we can't choose this because the line will hit only both corners $A$ and $D$.




Thus,




We can choose the next nearest $D$ which is located $3$ above and $5$ right (or $5$ above and $3$ right). This is the shortest path.

enter image description here


The overall length will be $sqrt5^2 + 3^2 = sqrt34$ times the table length.




Which is like this:




enter image description here







share|improve this answer











$endgroup$








  • 1




    $begingroup$
    Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
    $endgroup$
    – Ahmed Abdelhameed
    Apr 22 at 12:50







  • 1




    $begingroup$
    @AhmedAbdelhameed added :)
    $endgroup$
    – athin
    Apr 22 at 12:57










  • $begingroup$
    Nice! That's exactly right!
    $endgroup$
    – Gilad M
    Apr 22 at 14:08















17












$begingroup$

Suppose we label the corner on the table like this:




enter image description here




Now we want to move from $A$ to $D$.



Now, imagine the table like this:




enter image description here




Here,




We can simulate the path as a single straight line.

As the line passes the border, it will simulate the result of the ball's reflection hence the table will be mirrored as above.




Now, to hits all $4$ edges, that means




The path should pass $overlineAB$, $overlineCD$, $overlineAC$, and $overlineBD$.

In other words, the path must go beyond $2 times 2$ tables.




To get the shortest path,




We should choose the nearest $D$ (beyond $2 times 2$ tables).

One of the options is the $D$ located $3$ above and $3$ right. But we can't choose this because the line will hit only both corners $A$ and $D$.




Thus,




We can choose the next nearest $D$ which is located $3$ above and $5$ right (or $5$ above and $3$ right). This is the shortest path.

enter image description here


The overall length will be $sqrt5^2 + 3^2 = sqrt34$ times the table length.




Which is like this:




enter image description here







share|improve this answer











$endgroup$








  • 1




    $begingroup$
    Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
    $endgroup$
    – Ahmed Abdelhameed
    Apr 22 at 12:50







  • 1




    $begingroup$
    @AhmedAbdelhameed added :)
    $endgroup$
    – athin
    Apr 22 at 12:57










  • $begingroup$
    Nice! That's exactly right!
    $endgroup$
    – Gilad M
    Apr 22 at 14:08













17












17








17





$begingroup$

Suppose we label the corner on the table like this:




enter image description here




Now we want to move from $A$ to $D$.



Now, imagine the table like this:




enter image description here




Here,




We can simulate the path as a single straight line.

As the line passes the border, it will simulate the result of the ball's reflection hence the table will be mirrored as above.




Now, to hits all $4$ edges, that means




The path should pass $overlineAB$, $overlineCD$, $overlineAC$, and $overlineBD$.

In other words, the path must go beyond $2 times 2$ tables.




To get the shortest path,




We should choose the nearest $D$ (beyond $2 times 2$ tables).

One of the options is the $D$ located $3$ above and $3$ right. But we can't choose this because the line will hit only both corners $A$ and $D$.




Thus,




We can choose the next nearest $D$ which is located $3$ above and $5$ right (or $5$ above and $3$ right). This is the shortest path.

enter image description here


The overall length will be $sqrt5^2 + 3^2 = sqrt34$ times the table length.




Which is like this:




enter image description here







share|improve this answer











$endgroup$



Suppose we label the corner on the table like this:




enter image description here




Now we want to move from $A$ to $D$.



Now, imagine the table like this:




enter image description here




Here,




We can simulate the path as a single straight line.

As the line passes the border, it will simulate the result of the ball's reflection hence the table will be mirrored as above.




Now, to hits all $4$ edges, that means




The path should pass $overlineAB$, $overlineCD$, $overlineAC$, and $overlineBD$.

In other words, the path must go beyond $2 times 2$ tables.




To get the shortest path,




We should choose the nearest $D$ (beyond $2 times 2$ tables).

One of the options is the $D$ located $3$ above and $3$ right. But we can't choose this because the line will hit only both corners $A$ and $D$.




Thus,




We can choose the next nearest $D$ which is located $3$ above and $5$ right (or $5$ above and $3$ right). This is the shortest path.

enter image description here


The overall length will be $sqrt5^2 + 3^2 = sqrt34$ times the table length.




Which is like this:




enter image description here








share|improve this answer














share|improve this answer



share|improve this answer








edited Apr 23 at 5:31

























answered Apr 22 at 12:44









athinathin

9,04423181




9,04423181







  • 1




    $begingroup$
    Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
    $endgroup$
    – Ahmed Abdelhameed
    Apr 22 at 12:50







  • 1




    $begingroup$
    @AhmedAbdelhameed added :)
    $endgroup$
    – athin
    Apr 22 at 12:57










  • $begingroup$
    Nice! That's exactly right!
    $endgroup$
    – Gilad M
    Apr 22 at 14:08












  • 1




    $begingroup$
    Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
    $endgroup$
    – Ahmed Abdelhameed
    Apr 22 at 12:50







  • 1




    $begingroup$
    @AhmedAbdelhameed added :)
    $endgroup$
    – athin
    Apr 22 at 12:57










  • $begingroup$
    Nice! That's exactly right!
    $endgroup$
    – Gilad M
    Apr 22 at 14:08







1




1




$begingroup$
Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
$endgroup$
– Ahmed Abdelhameed
Apr 22 at 12:50





$begingroup$
Can you add another picture at the end with the line drawn over the first image? Just to save us from rotating our heads repeatedly :-D
$endgroup$
– Ahmed Abdelhameed
Apr 22 at 12:50





1




1




$begingroup$
@AhmedAbdelhameed added :)
$endgroup$
– athin
Apr 22 at 12:57




$begingroup$
@AhmedAbdelhameed added :)
$endgroup$
– athin
Apr 22 at 12:57












$begingroup$
Nice! That's exactly right!
$endgroup$
– Gilad M
Apr 22 at 14:08




$begingroup$
Nice! That's exactly right!
$endgroup$
– Gilad M
Apr 22 at 14:08

















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