Can “loss of life” abilities be triggered by combat and/or direct damage? [duplicate]What are the differences between combat damage, direct damage, and loss of life?In multiplayer, what happens if a player you're attacking dies before combat damage is dealt?What are the differences between combat damage, direct damage, and loss of life?Clarifying combat damage to player with abilities like Bloodthirst and CipherTriggered abilities: Whenever a creature deals damageHow serious is forgetting my life gain triggered abilities?Will combat damage trigger fight abilities?Where do Delayed Triggered Abilities live?Order of resolution of creatures abilities triggered by combat damageHow does combat damage work with Party Crasher if he is both Attacking and Blocking simultaneously?Can a single event trigger more than one triggered ability?
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Can “loss of life” abilities be triggered by combat and/or direct damage? [duplicate]
What are the differences between combat damage, direct damage, and loss of life?In multiplayer, what happens if a player you're attacking dies before combat damage is dealt?What are the differences between combat damage, direct damage, and loss of life?Clarifying combat damage to player with abilities like Bloodthirst and CipherTriggered abilities: Whenever a creature deals damageHow serious is forgetting my life gain triggered abilities?Will combat damage trigger fight abilities?Where do Delayed Triggered Abilities live?Order of resolution of creatures abilities triggered by combat damageHow does combat damage work with Party Crasher if he is both Attacking and Blocking simultaneously?Can a single event trigger more than one triggered ability?
This question already has an answer here:
What are the differences between combat damage, direct damage, and loss of life?
2 answers
When taking combat or direct damage, this is not the same as loss of life, right? Yes, your life total goes down. But some cards have activated abilities when "loss of life" happens. For example, if I get dealt combat damage, this would not trigger a "loss of life" ability, correct?
magic-the-gathering
marked as duplicate by Nij, Zags, Glorfindel, Toon Krijthe, Cohensius May 3 at 14:56
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
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This question already has an answer here:
What are the differences between combat damage, direct damage, and loss of life?
2 answers
When taking combat or direct damage, this is not the same as loss of life, right? Yes, your life total goes down. But some cards have activated abilities when "loss of life" happens. For example, if I get dealt combat damage, this would not trigger a "loss of life" ability, correct?
magic-the-gathering
marked as duplicate by Nij, Zags, Glorfindel, Toon Krijthe, Cohensius May 3 at 14:56
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |
This question already has an answer here:
What are the differences between combat damage, direct damage, and loss of life?
2 answers
When taking combat or direct damage, this is not the same as loss of life, right? Yes, your life total goes down. But some cards have activated abilities when "loss of life" happens. For example, if I get dealt combat damage, this would not trigger a "loss of life" ability, correct?
magic-the-gathering
This question already has an answer here:
What are the differences between combat damage, direct damage, and loss of life?
2 answers
When taking combat or direct damage, this is not the same as loss of life, right? Yes, your life total goes down. But some cards have activated abilities when "loss of life" happens. For example, if I get dealt combat damage, this would not trigger a "loss of life" ability, correct?
This question already has an answer here:
What are the differences between combat damage, direct damage, and loss of life?
2 answers
magic-the-gathering
magic-the-gathering
edited May 3 at 10:45
Glorfindel
8,43113156
8,43113156
asked May 3 at 10:41
RyanRyan
111
111
marked as duplicate by Nij, Zags, Glorfindel, Toon Krijthe, Cohensius May 3 at 14:56
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
marked as duplicate by Nij, Zags, Glorfindel, Toon Krijthe, Cohensius May 3 at 14:56
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
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I'm not sure to which card you're referring, but consider the wording of Archfiend of Despair:
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
So combat damage and direct damage do cause loss of life. One of the main differences is that there are several cards preventing combat and/or direct damage, but only very few prevent loss of life (usually worded as 'your life total can't change').
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Damage dealt to a player (usually) causes loss of life:
119.3a Damage dealt to a player by a source without infect causes that player to lose that much life.
So an opponent taking damage from something does trigger the ability on, say Exquisite Blood.
Note that the reverse is not true. Direct loss of life (such as from Kaervek's Spite) is not damage and cannot be prevented as such (such as by Circle of Protection: Black).
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
I'm not sure to which card you're referring, but consider the wording of Archfiend of Despair:
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
So combat damage and direct damage do cause loss of life. One of the main differences is that there are several cards preventing combat and/or direct damage, but only very few prevent loss of life (usually worded as 'your life total can't change').
add a comment |
I'm not sure to which card you're referring, but consider the wording of Archfiend of Despair:
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
So combat damage and direct damage do cause loss of life. One of the main differences is that there are several cards preventing combat and/or direct damage, but only very few prevent loss of life (usually worded as 'your life total can't change').
add a comment |
I'm not sure to which card you're referring, but consider the wording of Archfiend of Despair:
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
So combat damage and direct damage do cause loss of life. One of the main differences is that there are several cards preventing combat and/or direct damage, but only very few prevent loss of life (usually worded as 'your life total can't change').
I'm not sure to which card you're referring, but consider the wording of Archfiend of Despair:
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
So combat damage and direct damage do cause loss of life. One of the main differences is that there are several cards preventing combat and/or direct damage, but only very few prevent loss of life (usually worded as 'your life total can't change').
answered May 3 at 10:44
GlorfindelGlorfindel
8,43113156
8,43113156
add a comment |
add a comment |
Damage dealt to a player (usually) causes loss of life:
119.3a Damage dealt to a player by a source without infect causes that player to lose that much life.
So an opponent taking damage from something does trigger the ability on, say Exquisite Blood.
Note that the reverse is not true. Direct loss of life (such as from Kaervek's Spite) is not damage and cannot be prevented as such (such as by Circle of Protection: Black).
add a comment |
Damage dealt to a player (usually) causes loss of life:
119.3a Damage dealt to a player by a source without infect causes that player to lose that much life.
So an opponent taking damage from something does trigger the ability on, say Exquisite Blood.
Note that the reverse is not true. Direct loss of life (such as from Kaervek's Spite) is not damage and cannot be prevented as such (such as by Circle of Protection: Black).
add a comment |
Damage dealt to a player (usually) causes loss of life:
119.3a Damage dealt to a player by a source without infect causes that player to lose that much life.
So an opponent taking damage from something does trigger the ability on, say Exquisite Blood.
Note that the reverse is not true. Direct loss of life (such as from Kaervek's Spite) is not damage and cannot be prevented as such (such as by Circle of Protection: Black).
Damage dealt to a player (usually) causes loss of life:
119.3a Damage dealt to a player by a source without infect causes that player to lose that much life.
So an opponent taking damage from something does trigger the ability on, say Exquisite Blood.
Note that the reverse is not true. Direct loss of life (such as from Kaervek's Spite) is not damage and cannot be prevented as such (such as by Circle of Protection: Black).
answered May 3 at 11:50
ZagsZags
9,30732072
9,30732072
add a comment |
add a comment |