How can I defend against Pokémon Cinccino “Fluffy Tail”

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How can I defend against Pokémon Cinccino “Fluffy Tail”







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8















I’m trying to learn how to play the Pokémon tcg and can’t find an answer that makes sense online. My opponent used Cinccino’s Fluffy Tail attack, which does 30 damage, and also puts the defending Pokémon asleep.



Without a slew of cards that can wake up my defending Pokémon, I don’t understand how to defend against this kind of attack. They can just keep wicking 30 hp off my Pokémon, and I can’t attack back, turn after turn. It’s both frustrating and boring, as far as I understand the rules.



Is there any defense against this that doesn’t require me to have a very particular helper card handy?










share|improve this question




























    8















    I’m trying to learn how to play the Pokémon tcg and can’t find an answer that makes sense online. My opponent used Cinccino’s Fluffy Tail attack, which does 30 damage, and also puts the defending Pokémon asleep.



    Without a slew of cards that can wake up my defending Pokémon, I don’t understand how to defend against this kind of attack. They can just keep wicking 30 hp off my Pokémon, and I can’t attack back, turn after turn. It’s both frustrating and boring, as far as I understand the rules.



    Is there any defense against this that doesn’t require me to have a very particular helper card handy?










    share|improve this question
























      8












      8








      8








      I’m trying to learn how to play the Pokémon tcg and can’t find an answer that makes sense online. My opponent used Cinccino’s Fluffy Tail attack, which does 30 damage, and also puts the defending Pokémon asleep.



      Without a slew of cards that can wake up my defending Pokémon, I don’t understand how to defend against this kind of attack. They can just keep wicking 30 hp off my Pokémon, and I can’t attack back, turn after turn. It’s both frustrating and boring, as far as I understand the rules.



      Is there any defense against this that doesn’t require me to have a very particular helper card handy?










      share|improve this question














      I’m trying to learn how to play the Pokémon tcg and can’t find an answer that makes sense online. My opponent used Cinccino’s Fluffy Tail attack, which does 30 damage, and also puts the defending Pokémon asleep.



      Without a slew of cards that can wake up my defending Pokémon, I don’t understand how to defend against this kind of attack. They can just keep wicking 30 hp off my Pokémon, and I can’t attack back, turn after turn. It’s both frustrating and boring, as far as I understand the rules.



      Is there any defense against this that doesn’t require me to have a very particular helper card handy?







      pokemon






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Jun 2 at 23:54









      kojirokojiro

      1435




      1435




















          1 Answer
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          9














          You should be flipping a coin between every turn whenever a Pokémon of yours is asleep.



          On Heads, it wakes up, so you have a 50% chance of being able to use your Pokémon, and only on a Tails would you need any special items.




          Asleep



          Turn the Pokémon counterclockwise to show that it is Asleep.



          If a Pokémon is Asleep, it cannot attack or retreat. Between turns, flip a coin. If you flip heads, the Pokémon wakes up (turn the card right-side up), but if you flip tails, it stays Asleep.




          emphasis added






          share|improve this answer

























          • I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

            – kojiro
            Jun 3 at 2:50






          • 8





            There is no concept of "rounds" in Pokémon, only turns.

            – Nij
            Jun 3 at 4:08











          Your Answer








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          1 Answer
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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          9














          You should be flipping a coin between every turn whenever a Pokémon of yours is asleep.



          On Heads, it wakes up, so you have a 50% chance of being able to use your Pokémon, and only on a Tails would you need any special items.




          Asleep



          Turn the Pokémon counterclockwise to show that it is Asleep.



          If a Pokémon is Asleep, it cannot attack or retreat. Between turns, flip a coin. If you flip heads, the Pokémon wakes up (turn the card right-side up), but if you flip tails, it stays Asleep.




          emphasis added






          share|improve this answer

























          • I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

            – kojiro
            Jun 3 at 2:50






          • 8





            There is no concept of "rounds" in Pokémon, only turns.

            – Nij
            Jun 3 at 4:08















          9














          You should be flipping a coin between every turn whenever a Pokémon of yours is asleep.



          On Heads, it wakes up, so you have a 50% chance of being able to use your Pokémon, and only on a Tails would you need any special items.




          Asleep



          Turn the Pokémon counterclockwise to show that it is Asleep.



          If a Pokémon is Asleep, it cannot attack or retreat. Between turns, flip a coin. If you flip heads, the Pokémon wakes up (turn the card right-side up), but if you flip tails, it stays Asleep.




          emphasis added






          share|improve this answer

























          • I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

            – kojiro
            Jun 3 at 2:50






          • 8





            There is no concept of "rounds" in Pokémon, only turns.

            – Nij
            Jun 3 at 4:08













          9












          9








          9







          You should be flipping a coin between every turn whenever a Pokémon of yours is asleep.



          On Heads, it wakes up, so you have a 50% chance of being able to use your Pokémon, and only on a Tails would you need any special items.




          Asleep



          Turn the Pokémon counterclockwise to show that it is Asleep.



          If a Pokémon is Asleep, it cannot attack or retreat. Between turns, flip a coin. If you flip heads, the Pokémon wakes up (turn the card right-side up), but if you flip tails, it stays Asleep.




          emphasis added






          share|improve this answer















          You should be flipping a coin between every turn whenever a Pokémon of yours is asleep.



          On Heads, it wakes up, so you have a 50% chance of being able to use your Pokémon, and only on a Tails would you need any special items.




          Asleep



          Turn the Pokémon counterclockwise to show that it is Asleep.



          If a Pokémon is Asleep, it cannot attack or retreat. Between turns, flip a coin. If you flip heads, the Pokémon wakes up (turn the card right-side up), but if you flip tails, it stays Asleep.




          emphasis added







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Jun 3 at 3:09

























          answered Jun 3 at 2:40









          NijNij

          2,7911926




          2,7911926












          • I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

            – kojiro
            Jun 3 at 2:50






          • 8





            There is no concept of "rounds" in Pokémon, only turns.

            – Nij
            Jun 3 at 4:08

















          • I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

            – kojiro
            Jun 3 at 2:50






          • 8





            There is no concept of "rounds" in Pokémon, only turns.

            – Nij
            Jun 3 at 4:08
















          I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

          – kojiro
          Jun 3 at 2:50





          I thought I was supposed to flip a coin after every round, not each player’s individual turn. That does make a big difference.

          – kojiro
          Jun 3 at 2:50




          8




          8





          There is no concept of "rounds" in Pokémon, only turns.

          – Nij
          Jun 3 at 4:08





          There is no concept of "rounds" in Pokémon, only turns.

          – Nij
          Jun 3 at 4:08

















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