Why is std::move not [[nodiscard]] in C++20?Why can templates only be implemented in the header file?Why is “using namespace std” considered bad practice?What are move semantics?Why are elementwise additions much faster in separate loops than in a combined loop?Why is reading lines from stdin much slower in C++ than Python?Why is it faster to process a sorted array than an unsorted array?Why should I use a pointer rather than the object itself?enum to string in modern C++11 / C++14 / C++17 and future C++20Why is `std::reference_wrapper` deprecated in c++17 and removed in c++20?Why use std::make_unique in C++17?

What makes accurate emulation of old systems a difficult task?

Critique of timeline aesthetic

What language was spoken in East Asia before Proto-Turkic?

simple conditions equation

Why was the Spitfire's elliptical wing almost uncopied by other aircraft of World War 2?

Exchange,swap or switch

Error message with tabularx

Why does nature favour the Laplacian?

Who is the Umpire in this picture?

French for 'It must be my imagination'?

Sci fi novel series with instant travel between planets through gates. A river runs through the gates

Meaning of Bloch representation

How much cash can I safely carry into the USA and avoid civil forfeiture?

How to get a plain text file version of a CP/M .BAS (M-BASIC) program?

Does a semiconductor follow Ohm's law?

Examples of subgroups where it's nontrivial to show closure under multiplication?

Can someone publish a story that happened to you?

Do I have an "anti-research" personality?

how to sum variables from file in bash

how to find the equation of a circle given points of the circle

How to verbalise code in Mathematica?

Unexpected email from Yorkshire Bank

What was the first Intel x86 processor with "Base + Index * Scale + Displacement" addressing mode?

Was there a shared-world project before "Thieves World"?



Why is std::move not [[nodiscard]] in C++20?


Why can templates only be implemented in the header file?Why is “using namespace std” considered bad practice?What are move semantics?Why are elementwise additions much faster in separate loops than in a combined loop?Why is reading lines from stdin much slower in C++ than Python?Why is it faster to process a sorted array than an unsorted array?Why should I use a pointer rather than the object itself?enum to string in modern C++11 / C++14 / C++17 and future C++20Why is `std::reference_wrapper` deprecated in c++17 and removed in c++20?Why use std::make_unique in C++17?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








36















I've recently read about [[nodiscard]] in C++17, and as far as I understand it's a new feature (design by contract?) which forces you to use the return value. This makes sense for controversial functions like std::launder (nodiscard since C++20), but I wonder why std::move isn't defined like so in C++17/20. Do you know a good reason or is it because C++20 isn't finalised yet?










share|improve this question



















  • 1





    I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

    – Sebastian Redl
    Apr 20 at 10:24






  • 8





    Because absolutely nothing bad (or at all) happens when you don't use it.

    – Sebastian Redl
    Apr 20 at 10:33






  • 6





    @SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

    – Vittorio Romeo
    Apr 20 at 10:39






  • 5





    @SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

    – Barry
    Apr 20 at 18:53






  • 4





    @bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

    – tkausl
    Apr 20 at 23:04

















36















I've recently read about [[nodiscard]] in C++17, and as far as I understand it's a new feature (design by contract?) which forces you to use the return value. This makes sense for controversial functions like std::launder (nodiscard since C++20), but I wonder why std::move isn't defined like so in C++17/20. Do you know a good reason or is it because C++20 isn't finalised yet?










share|improve this question



















  • 1





    I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

    – Sebastian Redl
    Apr 20 at 10:24






  • 8





    Because absolutely nothing bad (or at all) happens when you don't use it.

    – Sebastian Redl
    Apr 20 at 10:33






  • 6





    @SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

    – Vittorio Romeo
    Apr 20 at 10:39






  • 5





    @SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

    – Barry
    Apr 20 at 18:53






  • 4





    @bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

    – tkausl
    Apr 20 at 23:04













36












36








36


3






I've recently read about [[nodiscard]] in C++17, and as far as I understand it's a new feature (design by contract?) which forces you to use the return value. This makes sense for controversial functions like std::launder (nodiscard since C++20), but I wonder why std::move isn't defined like so in C++17/20. Do you know a good reason or is it because C++20 isn't finalised yet?










share|improve this question
















I've recently read about [[nodiscard]] in C++17, and as far as I understand it's a new feature (design by contract?) which forces you to use the return value. This makes sense for controversial functions like std::launder (nodiscard since C++20), but I wonder why std::move isn't defined like so in C++17/20. Do you know a good reason or is it because C++20 isn't finalised yet?







c++ language-lawyer c++17 c++20






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Apr 20 at 19:21







bbalchev

















asked Apr 20 at 10:07









bbalchevbbalchev

3971416




3971416







  • 1





    I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

    – Sebastian Redl
    Apr 20 at 10:24






  • 8





    Because absolutely nothing bad (or at all) happens when you don't use it.

    – Sebastian Redl
    Apr 20 at 10:33






  • 6





    @SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

    – Vittorio Romeo
    Apr 20 at 10:39






  • 5





    @SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

    – Barry
    Apr 20 at 18:53






  • 4





    @bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

    – tkausl
    Apr 20 at 23:04












  • 1





    I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

    – Sebastian Redl
    Apr 20 at 10:24






  • 8





    Because absolutely nothing bad (or at all) happens when you don't use it.

    – Sebastian Redl
    Apr 20 at 10:33






  • 6





    @SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

    – Vittorio Romeo
    Apr 20 at 10:39






  • 5





    @SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

    – Barry
    Apr 20 at 18:53






  • 4





    @bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

    – tkausl
    Apr 20 at 23:04







1




1





I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

– Sebastian Redl
Apr 20 at 10:24





I know a reason that makes sense to me, but unless there's an official document explicitly saying why it isn't, that just turns the question to be opinion-based.

– Sebastian Redl
Apr 20 at 10:24




8




8





Because absolutely nothing bad (or at all) happens when you don't use it.

– Sebastian Redl
Apr 20 at 10:33





Because absolutely nothing bad (or at all) happens when you don't use it.

– Sebastian Redl
Apr 20 at 10:33




6




6





@SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

– Vittorio Romeo
Apr 20 at 10:39





@SebastianRedl: similarly, nothing useful happens. It's the same as writing an empty statement, so [[nodiscard]] would help diagnose bugs. Also, nothing bad happens when vector::empty() is ignored, but that is marked [[nodiscard]] for obvious reasons.

– Vittorio Romeo
Apr 20 at 10:39




5




5





@SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

– Barry
Apr 20 at 18:53





@SebastianRedl That sounds like a great reason to mark it [[nodiscard]]: "Hey, you did something completely pointless. Did you mean to do something else?"

– Barry
Apr 20 at 18:53




4




4





@bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

– tkausl
Apr 20 at 23:04





@bbalchev std::move doesn't move. Passing an object through std::move and ignoring the result does absolutely nothing.

– tkausl
Apr 20 at 23:04












2 Answers
2






active

oldest

votes


















26














AFAIK P0600R1 is the only proposal for adding [[nodiscard]] to the standard library that was applied to C++20. From that paper:




We suggest a conservative approach:



[...]



It should not be added when:



  • [...]

  • not using the return value makes no sense but doesn’t hurt and is usually not an error

  • [...]

So, [[nodiscard]] should not signal bad code if this



  • [...]

  • doesn’t hurt and probably no state change was meant that doesn’t happen



So the reason is that the standard library uses a conservative approach and a more aggresive one is not yet proposed.






share|improve this answer


















  • 3





    I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

    – Konrad Rudolph
    Apr 20 at 23:21



















31














The MSVC standard library team went ahead and added several thousand instances of [[nodiscard]] since VS 2017 15.6, and have reported wild success with it (both in terms of finding lots of bugs and generating no user complaints). The criteria they described were approximately:



  1. Pure observers, e.g. vector::size(), vector::empty, and even std::count_if()

  2. Things that acquire raw resources, e.g. allocate()

  3. Functions where discarding the return value is extremely likely to lead to incorrect code, e.g. std::remove()

MSVC does mark both std::move() and std::forward() as [[nodiscard]] following these criteria.



While it's not officially annotated as such in the standard, it seems to provide clear user benefit and it's more a question of crafting such a paper to mark all the right things [[nodiscard]] (again, several thousand instances from MSVC) and apply them -- it's not complex work per se, but the volume is large. In the meantime, maybe prod your favorite standard library vendor and ask them to [[nodiscard]] lots of stuff?






share|improve this answer

























    Your Answer






    StackExchange.ifUsing("editor", function ()
    StackExchange.using("externalEditor", function ()
    StackExchange.using("snippets", function ()
    StackExchange.snippets.init();
    );
    );
    , "code-snippets");

    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "1"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: true,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: 10,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );













    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55772424%2fwhy-is-stdmove-not-nodiscard-in-c20%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    26














    AFAIK P0600R1 is the only proposal for adding [[nodiscard]] to the standard library that was applied to C++20. From that paper:




    We suggest a conservative approach:



    [...]



    It should not be added when:



    • [...]

    • not using the return value makes no sense but doesn’t hurt and is usually not an error

    • [...]

    So, [[nodiscard]] should not signal bad code if this



    • [...]

    • doesn’t hurt and probably no state change was meant that doesn’t happen



    So the reason is that the standard library uses a conservative approach and a more aggresive one is not yet proposed.






    share|improve this answer


















    • 3





      I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

      – Konrad Rudolph
      Apr 20 at 23:21
















    26














    AFAIK P0600R1 is the only proposal for adding [[nodiscard]] to the standard library that was applied to C++20. From that paper:




    We suggest a conservative approach:



    [...]



    It should not be added when:



    • [...]

    • not using the return value makes no sense but doesn’t hurt and is usually not an error

    • [...]

    So, [[nodiscard]] should not signal bad code if this



    • [...]

    • doesn’t hurt and probably no state change was meant that doesn’t happen



    So the reason is that the standard library uses a conservative approach and a more aggresive one is not yet proposed.






    share|improve this answer


















    • 3





      I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

      – Konrad Rudolph
      Apr 20 at 23:21














    26












    26








    26







    AFAIK P0600R1 is the only proposal for adding [[nodiscard]] to the standard library that was applied to C++20. From that paper:




    We suggest a conservative approach:



    [...]



    It should not be added when:



    • [...]

    • not using the return value makes no sense but doesn’t hurt and is usually not an error

    • [...]

    So, [[nodiscard]] should not signal bad code if this



    • [...]

    • doesn’t hurt and probably no state change was meant that doesn’t happen



    So the reason is that the standard library uses a conservative approach and a more aggresive one is not yet proposed.






    share|improve this answer













    AFAIK P0600R1 is the only proposal for adding [[nodiscard]] to the standard library that was applied to C++20. From that paper:




    We suggest a conservative approach:



    [...]



    It should not be added when:



    • [...]

    • not using the return value makes no sense but doesn’t hurt and is usually not an error

    • [...]

    So, [[nodiscard]] should not signal bad code if this



    • [...]

    • doesn’t hurt and probably no state change was meant that doesn’t happen



    So the reason is that the standard library uses a conservative approach and a more aggresive one is not yet proposed.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Apr 20 at 13:05









    cpplearnercpplearner

    6,10622543




    6,10622543







    • 3





      I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

      – Konrad Rudolph
      Apr 20 at 23:21













    • 3





      I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

      – Konrad Rudolph
      Apr 20 at 23:21








    3




    3





    I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

    – Konrad Rudolph
    Apr 20 at 23:21






    I dunno. Not using the return value of std::move is always an error in my book, and should thus be nodiscard according to your citation: it either implies that the user forgot to use the return value, or that the call is unnecessary, since it has no effect.

    – Konrad Rudolph
    Apr 20 at 23:21














    31














    The MSVC standard library team went ahead and added several thousand instances of [[nodiscard]] since VS 2017 15.6, and have reported wild success with it (both in terms of finding lots of bugs and generating no user complaints). The criteria they described were approximately:



    1. Pure observers, e.g. vector::size(), vector::empty, and even std::count_if()

    2. Things that acquire raw resources, e.g. allocate()

    3. Functions where discarding the return value is extremely likely to lead to incorrect code, e.g. std::remove()

    MSVC does mark both std::move() and std::forward() as [[nodiscard]] following these criteria.



    While it's not officially annotated as such in the standard, it seems to provide clear user benefit and it's more a question of crafting such a paper to mark all the right things [[nodiscard]] (again, several thousand instances from MSVC) and apply them -- it's not complex work per se, but the volume is large. In the meantime, maybe prod your favorite standard library vendor and ask them to [[nodiscard]] lots of stuff?






    share|improve this answer





























      31














      The MSVC standard library team went ahead and added several thousand instances of [[nodiscard]] since VS 2017 15.6, and have reported wild success with it (both in terms of finding lots of bugs and generating no user complaints). The criteria they described were approximately:



      1. Pure observers, e.g. vector::size(), vector::empty, and even std::count_if()

      2. Things that acquire raw resources, e.g. allocate()

      3. Functions where discarding the return value is extremely likely to lead to incorrect code, e.g. std::remove()

      MSVC does mark both std::move() and std::forward() as [[nodiscard]] following these criteria.



      While it's not officially annotated as such in the standard, it seems to provide clear user benefit and it's more a question of crafting such a paper to mark all the right things [[nodiscard]] (again, several thousand instances from MSVC) and apply them -- it's not complex work per se, but the volume is large. In the meantime, maybe prod your favorite standard library vendor and ask them to [[nodiscard]] lots of stuff?






      share|improve this answer



























        31












        31








        31







        The MSVC standard library team went ahead and added several thousand instances of [[nodiscard]] since VS 2017 15.6, and have reported wild success with it (both in terms of finding lots of bugs and generating no user complaints). The criteria they described were approximately:



        1. Pure observers, e.g. vector::size(), vector::empty, and even std::count_if()

        2. Things that acquire raw resources, e.g. allocate()

        3. Functions where discarding the return value is extremely likely to lead to incorrect code, e.g. std::remove()

        MSVC does mark both std::move() and std::forward() as [[nodiscard]] following these criteria.



        While it's not officially annotated as such in the standard, it seems to provide clear user benefit and it's more a question of crafting such a paper to mark all the right things [[nodiscard]] (again, several thousand instances from MSVC) and apply them -- it's not complex work per se, but the volume is large. In the meantime, maybe prod your favorite standard library vendor and ask them to [[nodiscard]] lots of stuff?






        share|improve this answer















        The MSVC standard library team went ahead and added several thousand instances of [[nodiscard]] since VS 2017 15.6, and have reported wild success with it (both in terms of finding lots of bugs and generating no user complaints). The criteria they described were approximately:



        1. Pure observers, e.g. vector::size(), vector::empty, and even std::count_if()

        2. Things that acquire raw resources, e.g. allocate()

        3. Functions where discarding the return value is extremely likely to lead to incorrect code, e.g. std::remove()

        MSVC does mark both std::move() and std::forward() as [[nodiscard]] following these criteria.



        While it's not officially annotated as such in the standard, it seems to provide clear user benefit and it's more a question of crafting such a paper to mark all the right things [[nodiscard]] (again, several thousand instances from MSVC) and apply them -- it's not complex work per se, but the volume is large. In the meantime, maybe prod your favorite standard library vendor and ask them to [[nodiscard]] lots of stuff?







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Apr 20 at 21:44

























        answered Apr 20 at 18:52









        BarryBarry

        188k21337618




        188k21337618



























            draft saved

            draft discarded
















































            Thanks for contributing an answer to Stack Overflow!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55772424%2fwhy-is-stdmove-not-nodiscard-in-c20%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Club Baloncesto Breogán Índice Historia | Pavillón | Nome | O Breogán na cultura popular | Xogadores | Adestradores | Presidentes | Palmarés | Historial | Líderes | Notas | Véxase tamén | Menú de navegacióncbbreogan.galCadroGuía oficial da ACB 2009-10, páxina 201Guía oficial ACB 1992, páxina 183. Editorial DB.É de 6.500 espectadores sentados axeitándose á última normativa"Estudiantes Junior, entre as mellores canteiras"o orixinalHemeroteca El Mundo Deportivo, 16 setembro de 1970, páxina 12Historia do BreogánAlfredo Pérez, o último canoneiroHistoria C.B. BreogánHemeroteca de El Mundo DeportivoJimmy Wright, norteamericano do Breogán deixará Lugo por ameazas de morteResultados de Breogán en 1986-87Resultados de Breogán en 1990-91Ficha de Velimir Perasović en acb.comResultados de Breogán en 1994-95Breogán arrasa al Barça. "El Mundo Deportivo", 27 de setembro de 1999, páxina 58CB Breogán - FC BarcelonaA FEB invita a participar nunha nova Liga EuropeaCharlie Bell na prensa estatalMáximos anotadores 2005Tempada 2005-06 : Tódolos Xogadores da Xornada""Non quero pensar nunha man negra, mais pregúntome que está a pasar""o orixinalRaúl López, orgulloso dos xogadores, presume da boa saúde económica do BreogánJulio González confirma que cesa como presidente del BreogánHomenaxe a Lisardo GómezA tempada do rexurdimento celesteEntrevista a Lisardo GómezEl COB dinamita el Pazo para forzar el quinto (69-73)Cafés Candelas, patrocinador del CB Breogán"Suso Lázare, novo presidente do Breogán"o orixinalCafés Candelas Breogán firma el mayor triunfo de la historiaEl Breogán realizará 17 homenajes por su cincuenta aniversario"O Breogán honra ao seu fundador e primeiro presidente"o orixinalMiguel Giao recibiu a homenaxe do PazoHomenaxe aos primeiros gladiadores celestesO home que nos amosa como ver o Breo co corazónTita Franco será homenaxeada polos #50anosdeBreoJulio Vila recibirá unha homenaxe in memoriam polos #50anosdeBreo"O Breogán homenaxeará aos seus aboados máis veteráns"Pechada ovación a «Capi» Sanmartín e Ricardo «Corazón de González»Homenaxe por décadas de informaciónPaco García volve ao Pazo con motivo do 50 aniversario"Resultados y clasificaciones""O Cafés Candelas Breogán, campión da Copa Princesa""O Cafés Candelas Breogán, equipo ACB"C.B. Breogán"Proxecto social"o orixinal"Centros asociados"o orixinalFicha en imdb.comMario Camus trata la recuperación del amor en 'La vieja música', su última película"Páxina web oficial""Club Baloncesto Breogán""C. B. Breogán S.A.D."eehttp://www.fegaba.com

            Vilaño, A Laracha Índice Patrimonio | Lugares e parroquias | Véxase tamén | Menú de navegación43°14′52″N 8°36′03″O / 43.24775, -8.60070

            Cegueira Índice Epidemioloxía | Deficiencia visual | Tipos de cegueira | Principais causas de cegueira | Tratamento | Técnicas de adaptación e axudas | Vida dos cegos | Primeiros auxilios | Crenzas respecto das persoas cegas | Crenzas das persoas cegas | O neno deficiente visual | Aspectos psicolóxicos da cegueira | Notas | Véxase tamén | Menú de navegación54.054.154.436928256blindnessDicionario da Real Academia GalegaPortal das Palabras"International Standards: Visual Standards — Aspects and Ranges of Vision Loss with Emphasis on Population Surveys.""Visual impairment and blindness""Presentan un plan para previr a cegueira"o orixinalACCDV Associació Catalana de Cecs i Disminuïts Visuals - PMFTrachoma"Effect of gene therapy on visual function in Leber's congenital amaurosis"1844137110.1056/NEJMoa0802268Cans guía - os mellores amigos dos cegosArquivadoEscola de cans guía para cegos en Mortágua, PortugalArquivado"Tecnología para ciegos y deficientes visuales. Recopilación de recursos gratuitos en la Red""Colorino""‘COL.diesis’, escuchar los sonidos del color""COL.diesis: Transforming Colour into Melody and Implementing the Result in a Colour Sensor Device"o orixinal"Sistema de desarrollo de sinestesia color-sonido para invidentes utilizando un protocolo de audio""Enseñanza táctil - geometría y color. Juegos didácticos para niños ciegos y videntes""Sistema Constanz"L'ocupació laboral dels cecs a l'Estat espanyol està pràcticament equiparada a la de les persones amb visió, entrevista amb Pedro ZuritaONCE (Organización Nacional de Cegos de España)Prevención da cegueiraDescrición de deficiencias visuais (Disc@pnet)Braillín, un boneco atractivo para calquera neno, con ou sen discapacidade, que permite familiarizarse co sistema de escritura e lectura brailleAxudas Técnicas36838ID00897494007150-90057129528256DOID:1432HP:0000618D001766C10.597.751.941.162C97109C0155020