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Can you help me with my capacity planning?
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)
Come Celebrate our 10 Year Anniversary!When to Add another server(s)How much free memory should I have on my webserver?Web Server Hardware - What Do I Need?Hardware requirement for video serving to 400 concurrent usersHow to handle 1M websocket connections (Nginx/HAProxy/Amazon/Google)When should I consider a 2 socket motherboard for Server?How much memory is required for base lamp setup?Sever configuration for 100 usersApache HTTPD configuration for high loadwill a 100GB database with large tables on MSSQL 2008 server run on a 3GB RAM system?Complete infrastructure capacity planning exerciseAccurately trending random I/O performance for capacity planningThroughput; capacity planning help for C10K like designWindows 2008 web app server -hardware planning helpHow do you do load testing and capacity planning for web sites?How do you do load testing and capacity planning for databases?VPS users capacitygradual increase in capacity of a virtual hddHow to plan for buying drive capacity for a NAS?JMETER: Which requests to load
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This is a canonical question about capacity planning
Related:
- How do you do load testing and capacity planning for web sites?
- How do you do load testing and capacity planning for databases?
I have a question regarding capacity planning. Can the Server Fault community please help with the following:
- What kind of server do I need to handle some number of users?
- How many users can a server with some specifications handle?
- Will some server configuration be fast enough for my use case?
- I'm building a social networking site: what kind of hardware do I need?
- How much bandwidth do I need for some project?
- How much bandwidth will some number of users use in some application?
capacity-planning
We're looking for long answers that provide some explanation and context. Don't just give a one-line answer; explain why your answer is right, ideally with citations. Answers that don't include explanations may be removed.
add a comment |
This is a canonical question about capacity planning
Related:
- How do you do load testing and capacity planning for web sites?
- How do you do load testing and capacity planning for databases?
I have a question regarding capacity planning. Can the Server Fault community please help with the following:
- What kind of server do I need to handle some number of users?
- How many users can a server with some specifications handle?
- Will some server configuration be fast enough for my use case?
- I'm building a social networking site: what kind of hardware do I need?
- How much bandwidth do I need for some project?
- How much bandwidth will some number of users use in some application?
capacity-planning
We're looking for long answers that provide some explanation and context. Don't just give a one-line answer; explain why your answer is right, ideally with citations. Answers that don't include explanations may be removed.
add a comment |
This is a canonical question about capacity planning
Related:
- How do you do load testing and capacity planning for web sites?
- How do you do load testing and capacity planning for databases?
I have a question regarding capacity planning. Can the Server Fault community please help with the following:
- What kind of server do I need to handle some number of users?
- How many users can a server with some specifications handle?
- Will some server configuration be fast enough for my use case?
- I'm building a social networking site: what kind of hardware do I need?
- How much bandwidth do I need for some project?
- How much bandwidth will some number of users use in some application?
capacity-planning
This is a canonical question about capacity planning
Related:
- How do you do load testing and capacity planning for web sites?
- How do you do load testing and capacity planning for databases?
I have a question regarding capacity planning. Can the Server Fault community please help with the following:
- What kind of server do I need to handle some number of users?
- How many users can a server with some specifications handle?
- Will some server configuration be fast enough for my use case?
- I'm building a social networking site: what kind of hardware do I need?
- How much bandwidth do I need for some project?
- How much bandwidth will some number of users use in some application?
capacity-planning
capacity-planning
edited Apr 13 '17 at 12:14
Community♦
1
1
asked Apr 30 '12 at 19:20
voretaq7voretaq7
74.6k14114199
74.6k14114199
We're looking for long answers that provide some explanation and context. Don't just give a one-line answer; explain why your answer is right, ideally with citations. Answers that don't include explanations may be removed.
We're looking for long answers that provide some explanation and context. Don't just give a one-line answer; explain why your answer is right, ideally with citations. Answers that don't include explanations may be removed.
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
The Server Fault community generally can't help you with capacity planning - the best answer we can offer is "Benchmark your code on hardware similar to what you'll be using in production, identify any bottlenecks, then determine how much of a workload your current hardware can handle, and/or how much hardware horsepower you need to handle your target workload".
There are a number of factors at play in capacity planning which we can't adequately assess on a Question and Answer site:
- The requirements of your particular code/software
- External resources (databases, other software/sites/servers)
- Your workload (peak, average, queueing)
- The business value of performance (cost/benefit analysis)
- The performance expectations of your users
- Any service level agreements/contractual obligations you may have
Doing a proper analysis on these factors, and others, is beyond the scope of a simple question-and-answer site: They require detailed knowledge about your environment and requirements which only your team (or an adequately-compensated consultant) can gather efficiently.
Some Capacity Planning Axioms
RAM is cheap
If you expect your application to use a lot of RAM you should put in as much RAM as you can afford / fit.
Disk is cheap
If you expect to use a lot of disk you should buy big drives - lots of them.
SAN/NAS storage is less cheap, and should also usually be spec'd large rather than small to avoid costly upgrades later.
Workloads grow over time
Assume your resource needs will increase.
Bear in mind that the increase may not be symmetrical (CPU and RAM may rise faster than disk), and it may not be linear.
Electricity is expensive
Even though RAM and disks have decreased in price considerably, the cost of electricity has gone up steadily. All those extra disks and RAM, not to mention CPU power, will increase your electricity bill (or the bill you pay to your provider). Plan accordingly.
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
add a comment |
Virtual Machine Count planning
When it comes to figuring out how many VMs you should plan for on a single host, there are actually no really good rules of thumb. In fact, there is only one, and it is only kind of good:
Virtual-Machine counts are usually bounded by RAM, except for when they're not.
Which isn't terribly helpful. If those VMs are going to be running low-CPU applications, then your limiter is going to be based on RAM. Each VM platform has its own abilities to oversubscribe RAM, so it isn't as easy as TOTAL_RAM / Per-VM-RAM = MachineCount, but that number is a good planning item.
But what if your VMs are doing things besides low-CPU packet-slinging?
Virtual-machine counts are bounded by seven discrete resources available to the host machine:
Hypervisor VMware, Xen, HyperV, KVM, whatever. Each has their own count-impacting features. Some are very good at memory-page deduplication, others not so much. Some don't permit oversubscription of CPU capacity, some do.
CPU Core Speed This limits the maximum single-threaded performance a VM will be able to run. 36 cores of a 1.8 GHz CPU may be 64.8 GHz of CPU on a host, but no single thread will run faster than 1.8 GHz.
CPU Core Count This, with core-speed, describes the ceiling of maximal CPU performance you can experience.
System RAM As described above, this limits the number of VMs you can run. Certain hypervisors are better than others at things like memory-page deduplication, so if you're running 100 identical VMs you can pack a lot more of these on such deduplicating systems than if you were running 100 completely different VMs.
Disk Size Each OS image takes a certain amount of space. You need enough space to store it all. Therefore, disk-size puts an upper limit on how many VMs you can host.
I/O Bandwidth The disk underlying the VMs has a maximum on how many I/Os per second it can handle. If you throw too much at it, systems will bog down waiting for the I/O to complete. This puts an upper limit on how many I/O consuming VMs you can run.
Network Bandwidth For network-using VMs, the available network bandwidth will put a ceiling on how many such VMs you can run on a given host.
All of these can be the thing you trip over, it all depends on what you're doing with your VMs. Some things to remember:
- There is no such thing as a generic system.
There is no such thing as a generic web-server, since application code can run from barely-moves-the-needle CDN-style serving, to big deep-crack stuff like video transcoding.
There is no such thing as a generic database server. These can run from tiny systems used just for session-state-tracking, to very big ones.
To figure out how many VMs you can pack into a host-system, you need to know how your systems run and what they require to run well. Once you know that, you can then do the count-planning. And better yet, figure out how beefy you need to make your host-systems!
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
add a comment |
Make sure you're asking the right question.
- Computers are cheap
- Future needs are very hard to predict
- Plan how to scale, not what to buy ahead of time
If you don't know what you'll need, that implies you don't need very much. If you have a hot web site, you also probably also have an operations team who knows how much ram, disk, io, network etc... your app needs. If you're in the dreaming stage, you should start with your desktop and work your way up.
Make sure you have some idea how you're going to scale when things get bigger. Can you add more servers behind the load balancer? Can you shard the redis server?
Also, having your own data center sucks. A data center (even if it's just one computer) is a distraction from your actual purpose. You can not just buy a computer, turn it on, and walk away. You need air conditioning, air filtration, reliable power, reliable internet, backups, spare parts, physical room to grow, power capacity to grow, power cables that don't get tripped on and a zillion other headaches.
add a comment |
protected by voretaq7 Apr 30 '12 at 19:20
Thank you for your interest in this question.
Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
The Server Fault community generally can't help you with capacity planning - the best answer we can offer is "Benchmark your code on hardware similar to what you'll be using in production, identify any bottlenecks, then determine how much of a workload your current hardware can handle, and/or how much hardware horsepower you need to handle your target workload".
There are a number of factors at play in capacity planning which we can't adequately assess on a Question and Answer site:
- The requirements of your particular code/software
- External resources (databases, other software/sites/servers)
- Your workload (peak, average, queueing)
- The business value of performance (cost/benefit analysis)
- The performance expectations of your users
- Any service level agreements/contractual obligations you may have
Doing a proper analysis on these factors, and others, is beyond the scope of a simple question-and-answer site: They require detailed knowledge about your environment and requirements which only your team (or an adequately-compensated consultant) can gather efficiently.
Some Capacity Planning Axioms
RAM is cheap
If you expect your application to use a lot of RAM you should put in as much RAM as you can afford / fit.
Disk is cheap
If you expect to use a lot of disk you should buy big drives - lots of them.
SAN/NAS storage is less cheap, and should also usually be spec'd large rather than small to avoid costly upgrades later.
Workloads grow over time
Assume your resource needs will increase.
Bear in mind that the increase may not be symmetrical (CPU and RAM may rise faster than disk), and it may not be linear.
Electricity is expensive
Even though RAM and disks have decreased in price considerably, the cost of electricity has gone up steadily. All those extra disks and RAM, not to mention CPU power, will increase your electricity bill (or the bill you pay to your provider). Plan accordingly.
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
add a comment |
The Server Fault community generally can't help you with capacity planning - the best answer we can offer is "Benchmark your code on hardware similar to what you'll be using in production, identify any bottlenecks, then determine how much of a workload your current hardware can handle, and/or how much hardware horsepower you need to handle your target workload".
There are a number of factors at play in capacity planning which we can't adequately assess on a Question and Answer site:
- The requirements of your particular code/software
- External resources (databases, other software/sites/servers)
- Your workload (peak, average, queueing)
- The business value of performance (cost/benefit analysis)
- The performance expectations of your users
- Any service level agreements/contractual obligations you may have
Doing a proper analysis on these factors, and others, is beyond the scope of a simple question-and-answer site: They require detailed knowledge about your environment and requirements which only your team (or an adequately-compensated consultant) can gather efficiently.
Some Capacity Planning Axioms
RAM is cheap
If you expect your application to use a lot of RAM you should put in as much RAM as you can afford / fit.
Disk is cheap
If you expect to use a lot of disk you should buy big drives - lots of them.
SAN/NAS storage is less cheap, and should also usually be spec'd large rather than small to avoid costly upgrades later.
Workloads grow over time
Assume your resource needs will increase.
Bear in mind that the increase may not be symmetrical (CPU and RAM may rise faster than disk), and it may not be linear.
Electricity is expensive
Even though RAM and disks have decreased in price considerably, the cost of electricity has gone up steadily. All those extra disks and RAM, not to mention CPU power, will increase your electricity bill (or the bill you pay to your provider). Plan accordingly.
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
add a comment |
The Server Fault community generally can't help you with capacity planning - the best answer we can offer is "Benchmark your code on hardware similar to what you'll be using in production, identify any bottlenecks, then determine how much of a workload your current hardware can handle, and/or how much hardware horsepower you need to handle your target workload".
There are a number of factors at play in capacity planning which we can't adequately assess on a Question and Answer site:
- The requirements of your particular code/software
- External resources (databases, other software/sites/servers)
- Your workload (peak, average, queueing)
- The business value of performance (cost/benefit analysis)
- The performance expectations of your users
- Any service level agreements/contractual obligations you may have
Doing a proper analysis on these factors, and others, is beyond the scope of a simple question-and-answer site: They require detailed knowledge about your environment and requirements which only your team (or an adequately-compensated consultant) can gather efficiently.
Some Capacity Planning Axioms
RAM is cheap
If you expect your application to use a lot of RAM you should put in as much RAM as you can afford / fit.
Disk is cheap
If you expect to use a lot of disk you should buy big drives - lots of them.
SAN/NAS storage is less cheap, and should also usually be spec'd large rather than small to avoid costly upgrades later.
Workloads grow over time
Assume your resource needs will increase.
Bear in mind that the increase may not be symmetrical (CPU and RAM may rise faster than disk), and it may not be linear.
Electricity is expensive
Even though RAM and disks have decreased in price considerably, the cost of electricity has gone up steadily. All those extra disks and RAM, not to mention CPU power, will increase your electricity bill (or the bill you pay to your provider). Plan accordingly.
The Server Fault community generally can't help you with capacity planning - the best answer we can offer is "Benchmark your code on hardware similar to what you'll be using in production, identify any bottlenecks, then determine how much of a workload your current hardware can handle, and/or how much hardware horsepower you need to handle your target workload".
There are a number of factors at play in capacity planning which we can't adequately assess on a Question and Answer site:
- The requirements of your particular code/software
- External resources (databases, other software/sites/servers)
- Your workload (peak, average, queueing)
- The business value of performance (cost/benefit analysis)
- The performance expectations of your users
- Any service level agreements/contractual obligations you may have
Doing a proper analysis on these factors, and others, is beyond the scope of a simple question-and-answer site: They require detailed knowledge about your environment and requirements which only your team (or an adequately-compensated consultant) can gather efficiently.
Some Capacity Planning Axioms
RAM is cheap
If you expect your application to use a lot of RAM you should put in as much RAM as you can afford / fit.
Disk is cheap
If you expect to use a lot of disk you should buy big drives - lots of them.
SAN/NAS storage is less cheap, and should also usually be spec'd large rather than small to avoid costly upgrades later.
Workloads grow over time
Assume your resource needs will increase.
Bear in mind that the increase may not be symmetrical (CPU and RAM may rise faster than disk), and it may not be linear.
Electricity is expensive
Even though RAM and disks have decreased in price considerably, the cost of electricity has gone up steadily. All those extra disks and RAM, not to mention CPU power, will increase your electricity bill (or the bill you pay to your provider). Plan accordingly.
edited Nov 25 '15 at 20:34
community wiki
4 revs, 2 users 90%
voretaq7
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
add a comment |
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
1
1
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
You should totally drop that and use integration by parts!
– Gilles
May 28 '13 at 19:13
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
+1. And RAM, as you suggest in axiom #1, is one of those things that has massive benefits. For instance, it increases your ability to better utilize caching, which in turn allows you to make fewer database queries, which in turn lightens the load on the disk and CPU. I'm often frustrated by hosting providers that offer a fast CPU with their servers and a minimal amount of RAM.
– Steve Wortham
May 28 '13 at 23:03
30
30
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
I'd add to this: Disk capacity is cheap. Disk performance gets expensive. Especially as we see a growth in disk sizes over 10 yearrs, but the laws of physics haven't changed. Rule of thumb I use (as of today; June 2014) is that for optimal performance: 75 IOPs per spindle on SATA, 200 IOPs per spindle on FC, and 1500 IOPs per SSD. Big SATA drives give really quite poor IO per gigabyte ratios.
– Sobrique
Jun 11 '14 at 10:52
add a comment |
Virtual Machine Count planning
When it comes to figuring out how many VMs you should plan for on a single host, there are actually no really good rules of thumb. In fact, there is only one, and it is only kind of good:
Virtual-Machine counts are usually bounded by RAM, except for when they're not.
Which isn't terribly helpful. If those VMs are going to be running low-CPU applications, then your limiter is going to be based on RAM. Each VM platform has its own abilities to oversubscribe RAM, so it isn't as easy as TOTAL_RAM / Per-VM-RAM = MachineCount, but that number is a good planning item.
But what if your VMs are doing things besides low-CPU packet-slinging?
Virtual-machine counts are bounded by seven discrete resources available to the host machine:
Hypervisor VMware, Xen, HyperV, KVM, whatever. Each has their own count-impacting features. Some are very good at memory-page deduplication, others not so much. Some don't permit oversubscription of CPU capacity, some do.
CPU Core Speed This limits the maximum single-threaded performance a VM will be able to run. 36 cores of a 1.8 GHz CPU may be 64.8 GHz of CPU on a host, but no single thread will run faster than 1.8 GHz.
CPU Core Count This, with core-speed, describes the ceiling of maximal CPU performance you can experience.
System RAM As described above, this limits the number of VMs you can run. Certain hypervisors are better than others at things like memory-page deduplication, so if you're running 100 identical VMs you can pack a lot more of these on such deduplicating systems than if you were running 100 completely different VMs.
Disk Size Each OS image takes a certain amount of space. You need enough space to store it all. Therefore, disk-size puts an upper limit on how many VMs you can host.
I/O Bandwidth The disk underlying the VMs has a maximum on how many I/Os per second it can handle. If you throw too much at it, systems will bog down waiting for the I/O to complete. This puts an upper limit on how many I/O consuming VMs you can run.
Network Bandwidth For network-using VMs, the available network bandwidth will put a ceiling on how many such VMs you can run on a given host.
All of these can be the thing you trip over, it all depends on what you're doing with your VMs. Some things to remember:
- There is no such thing as a generic system.
There is no such thing as a generic web-server, since application code can run from barely-moves-the-needle CDN-style serving, to big deep-crack stuff like video transcoding.
There is no such thing as a generic database server. These can run from tiny systems used just for session-state-tracking, to very big ones.
To figure out how many VMs you can pack into a host-system, you need to know how your systems run and what they require to run well. Once you know that, you can then do the count-planning. And better yet, figure out how beefy you need to make your host-systems!
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
add a comment |
Virtual Machine Count planning
When it comes to figuring out how many VMs you should plan for on a single host, there are actually no really good rules of thumb. In fact, there is only one, and it is only kind of good:
Virtual-Machine counts are usually bounded by RAM, except for when they're not.
Which isn't terribly helpful. If those VMs are going to be running low-CPU applications, then your limiter is going to be based on RAM. Each VM platform has its own abilities to oversubscribe RAM, so it isn't as easy as TOTAL_RAM / Per-VM-RAM = MachineCount, but that number is a good planning item.
But what if your VMs are doing things besides low-CPU packet-slinging?
Virtual-machine counts are bounded by seven discrete resources available to the host machine:
Hypervisor VMware, Xen, HyperV, KVM, whatever. Each has their own count-impacting features. Some are very good at memory-page deduplication, others not so much. Some don't permit oversubscription of CPU capacity, some do.
CPU Core Speed This limits the maximum single-threaded performance a VM will be able to run. 36 cores of a 1.8 GHz CPU may be 64.8 GHz of CPU on a host, but no single thread will run faster than 1.8 GHz.
CPU Core Count This, with core-speed, describes the ceiling of maximal CPU performance you can experience.
System RAM As described above, this limits the number of VMs you can run. Certain hypervisors are better than others at things like memory-page deduplication, so if you're running 100 identical VMs you can pack a lot more of these on such deduplicating systems than if you were running 100 completely different VMs.
Disk Size Each OS image takes a certain amount of space. You need enough space to store it all. Therefore, disk-size puts an upper limit on how many VMs you can host.
I/O Bandwidth The disk underlying the VMs has a maximum on how many I/Os per second it can handle. If you throw too much at it, systems will bog down waiting for the I/O to complete. This puts an upper limit on how many I/O consuming VMs you can run.
Network Bandwidth For network-using VMs, the available network bandwidth will put a ceiling on how many such VMs you can run on a given host.
All of these can be the thing you trip over, it all depends on what you're doing with your VMs. Some things to remember:
- There is no such thing as a generic system.
There is no such thing as a generic web-server, since application code can run from barely-moves-the-needle CDN-style serving, to big deep-crack stuff like video transcoding.
There is no such thing as a generic database server. These can run from tiny systems used just for session-state-tracking, to very big ones.
To figure out how many VMs you can pack into a host-system, you need to know how your systems run and what they require to run well. Once you know that, you can then do the count-planning. And better yet, figure out how beefy you need to make your host-systems!
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
add a comment |
Virtual Machine Count planning
When it comes to figuring out how many VMs you should plan for on a single host, there are actually no really good rules of thumb. In fact, there is only one, and it is only kind of good:
Virtual-Machine counts are usually bounded by RAM, except for when they're not.
Which isn't terribly helpful. If those VMs are going to be running low-CPU applications, then your limiter is going to be based on RAM. Each VM platform has its own abilities to oversubscribe RAM, so it isn't as easy as TOTAL_RAM / Per-VM-RAM = MachineCount, but that number is a good planning item.
But what if your VMs are doing things besides low-CPU packet-slinging?
Virtual-machine counts are bounded by seven discrete resources available to the host machine:
Hypervisor VMware, Xen, HyperV, KVM, whatever. Each has their own count-impacting features. Some are very good at memory-page deduplication, others not so much. Some don't permit oversubscription of CPU capacity, some do.
CPU Core Speed This limits the maximum single-threaded performance a VM will be able to run. 36 cores of a 1.8 GHz CPU may be 64.8 GHz of CPU on a host, but no single thread will run faster than 1.8 GHz.
CPU Core Count This, with core-speed, describes the ceiling of maximal CPU performance you can experience.
System RAM As described above, this limits the number of VMs you can run. Certain hypervisors are better than others at things like memory-page deduplication, so if you're running 100 identical VMs you can pack a lot more of these on such deduplicating systems than if you were running 100 completely different VMs.
Disk Size Each OS image takes a certain amount of space. You need enough space to store it all. Therefore, disk-size puts an upper limit on how many VMs you can host.
I/O Bandwidth The disk underlying the VMs has a maximum on how many I/Os per second it can handle. If you throw too much at it, systems will bog down waiting for the I/O to complete. This puts an upper limit on how many I/O consuming VMs you can run.
Network Bandwidth For network-using VMs, the available network bandwidth will put a ceiling on how many such VMs you can run on a given host.
All of these can be the thing you trip over, it all depends on what you're doing with your VMs. Some things to remember:
- There is no such thing as a generic system.
There is no such thing as a generic web-server, since application code can run from barely-moves-the-needle CDN-style serving, to big deep-crack stuff like video transcoding.
There is no such thing as a generic database server. These can run from tiny systems used just for session-state-tracking, to very big ones.
To figure out how many VMs you can pack into a host-system, you need to know how your systems run and what they require to run well. Once you know that, you can then do the count-planning. And better yet, figure out how beefy you need to make your host-systems!
Virtual Machine Count planning
When it comes to figuring out how many VMs you should plan for on a single host, there are actually no really good rules of thumb. In fact, there is only one, and it is only kind of good:
Virtual-Machine counts are usually bounded by RAM, except for when they're not.
Which isn't terribly helpful. If those VMs are going to be running low-CPU applications, then your limiter is going to be based on RAM. Each VM platform has its own abilities to oversubscribe RAM, so it isn't as easy as TOTAL_RAM / Per-VM-RAM = MachineCount, but that number is a good planning item.
But what if your VMs are doing things besides low-CPU packet-slinging?
Virtual-machine counts are bounded by seven discrete resources available to the host machine:
Hypervisor VMware, Xen, HyperV, KVM, whatever. Each has their own count-impacting features. Some are very good at memory-page deduplication, others not so much. Some don't permit oversubscription of CPU capacity, some do.
CPU Core Speed This limits the maximum single-threaded performance a VM will be able to run. 36 cores of a 1.8 GHz CPU may be 64.8 GHz of CPU on a host, but no single thread will run faster than 1.8 GHz.
CPU Core Count This, with core-speed, describes the ceiling of maximal CPU performance you can experience.
System RAM As described above, this limits the number of VMs you can run. Certain hypervisors are better than others at things like memory-page deduplication, so if you're running 100 identical VMs you can pack a lot more of these on such deduplicating systems than if you were running 100 completely different VMs.
Disk Size Each OS image takes a certain amount of space. You need enough space to store it all. Therefore, disk-size puts an upper limit on how many VMs you can host.
I/O Bandwidth The disk underlying the VMs has a maximum on how many I/Os per second it can handle. If you throw too much at it, systems will bog down waiting for the I/O to complete. This puts an upper limit on how many I/O consuming VMs you can run.
Network Bandwidth For network-using VMs, the available network bandwidth will put a ceiling on how many such VMs you can run on a given host.
All of these can be the thing you trip over, it all depends on what you're doing with your VMs. Some things to remember:
- There is no such thing as a generic system.
There is no such thing as a generic web-server, since application code can run from barely-moves-the-needle CDN-style serving, to big deep-crack stuff like video transcoding.
There is no such thing as a generic database server. These can run from tiny systems used just for session-state-tracking, to very big ones.
To figure out how many VMs you can pack into a host-system, you need to know how your systems run and what they require to run well. Once you know that, you can then do the count-planning. And better yet, figure out how beefy you need to make your host-systems!
edited Nov 20 '16 at 11:05
Peter Mortensen
2,15142124
2,15142124
answered Jan 17 '13 at 15:46
sysadmin1138♦sysadmin1138
117k17145282
117k17145282
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
add a comment |
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
above all else, do use vm based systems on two separate physical servers with unbound vm's. this allows for hardware failure without loss of the entire system. vm's can move between identical servers without loss of data. just sessions get lost, then rebuilt. personally, i would outsource to a hosting company that offers these services (google or amazon). they are expensive but a lot less than running your own.
– Random-IT
Mar 19 '15 at 16:07
1
1
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
The thing that I've seen undersized most often in VM implementations is disk I/O. Most people understand disk space, CPU speed, and memory. They forget about that disk performance.
– Dan Pritts
Feb 19 '16 at 17:31
add a comment |
Make sure you're asking the right question.
- Computers are cheap
- Future needs are very hard to predict
- Plan how to scale, not what to buy ahead of time
If you don't know what you'll need, that implies you don't need very much. If you have a hot web site, you also probably also have an operations team who knows how much ram, disk, io, network etc... your app needs. If you're in the dreaming stage, you should start with your desktop and work your way up.
Make sure you have some idea how you're going to scale when things get bigger. Can you add more servers behind the load balancer? Can you shard the redis server?
Also, having your own data center sucks. A data center (even if it's just one computer) is a distraction from your actual purpose. You can not just buy a computer, turn it on, and walk away. You need air conditioning, air filtration, reliable power, reliable internet, backups, spare parts, physical room to grow, power capacity to grow, power cables that don't get tripped on and a zillion other headaches.
add a comment |
Make sure you're asking the right question.
- Computers are cheap
- Future needs are very hard to predict
- Plan how to scale, not what to buy ahead of time
If you don't know what you'll need, that implies you don't need very much. If you have a hot web site, you also probably also have an operations team who knows how much ram, disk, io, network etc... your app needs. If you're in the dreaming stage, you should start with your desktop and work your way up.
Make sure you have some idea how you're going to scale when things get bigger. Can you add more servers behind the load balancer? Can you shard the redis server?
Also, having your own data center sucks. A data center (even if it's just one computer) is a distraction from your actual purpose. You can not just buy a computer, turn it on, and walk away. You need air conditioning, air filtration, reliable power, reliable internet, backups, spare parts, physical room to grow, power capacity to grow, power cables that don't get tripped on and a zillion other headaches.
add a comment |
Make sure you're asking the right question.
- Computers are cheap
- Future needs are very hard to predict
- Plan how to scale, not what to buy ahead of time
If you don't know what you'll need, that implies you don't need very much. If you have a hot web site, you also probably also have an operations team who knows how much ram, disk, io, network etc... your app needs. If you're in the dreaming stage, you should start with your desktop and work your way up.
Make sure you have some idea how you're going to scale when things get bigger. Can you add more servers behind the load balancer? Can you shard the redis server?
Also, having your own data center sucks. A data center (even if it's just one computer) is a distraction from your actual purpose. You can not just buy a computer, turn it on, and walk away. You need air conditioning, air filtration, reliable power, reliable internet, backups, spare parts, physical room to grow, power capacity to grow, power cables that don't get tripped on and a zillion other headaches.
Make sure you're asking the right question.
- Computers are cheap
- Future needs are very hard to predict
- Plan how to scale, not what to buy ahead of time
If you don't know what you'll need, that implies you don't need very much. If you have a hot web site, you also probably also have an operations team who knows how much ram, disk, io, network etc... your app needs. If you're in the dreaming stage, you should start with your desktop and work your way up.
Make sure you have some idea how you're going to scale when things get bigger. Can you add more servers behind the load balancer? Can you shard the redis server?
Also, having your own data center sucks. A data center (even if it's just one computer) is a distraction from your actual purpose. You can not just buy a computer, turn it on, and walk away. You need air conditioning, air filtration, reliable power, reliable internet, backups, spare parts, physical room to grow, power capacity to grow, power cables that don't get tripped on and a zillion other headaches.
edited Feb 6 '17 at 21:16
answered Feb 6 '17 at 20:32
Dylan MartinDylan Martin
433310
433310
add a comment |
add a comment |
protected by voretaq7 Apr 30 '12 at 19:20
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