Blender game recording at the wrong time2019 Community Moderator Election Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern) 2019 Moderator Election Q&A - QuestionnairePhysics are not simulated past a certain frame?Why are keyframes in global coords, instead of local coords? (Blender 2.70a)Blender Game animation recording: specific recordingRotation animation on z-axis in BlenderHow to set keyframe handles to be interpolated via script on the fly (low-level variant: keyframe_points.add(int) + keyframe_points[i].co=..)?Is there a way to offset in time a scene's animation including physics and particle caches and markers?Stopping a character fall in Blender Game EngineCloth Sim + Time Remapping + location animation = teleporting meshHow to turn off keyframe interpolation (when importing to Unity)?recording game animation as keyframes

How many time has Arya actually used Needle?

Should a wizard buy fine inks every time he want to copy spells into his spellbook?

What are the main differences between Stargate SG-1 cuts?

Does the Mueller report show a conspiracy between Russia and the Trump Campaign?

Central Vacuuming: Is it worth it, and how does it compare to normal vacuuming?

How can a team of shapeshifters communicate?

How do living politicians protect their readily obtainable signatures from misuse?

Are the endpoints of the domain of a function counted as critical points?

what is the log of the PDF for a Normal Distribution?

How to write capital alpha?

Why do early math courses focus on the cross sections of a cone and not on other 3D objects?

What does 丫 mean? 丫是什么意思?

A term for a woman complaining about things/begging in a cute/childish way

Relating to the President and obstruction, were Mueller's conclusions preordained?

What does it mean that physics no longer uses mechanical models to describe phenomena?

How much damage would a cupful of neutron star matter do to the Earth?

two integers one line calculator

Does silver oxide react with hydrogen sulfide?

Differences to CCompactSize and CVarInt

Found this skink in my tomato plant bucket. Is he trapped? Or could he leave if he wanted?

Does the Black Tentacles spell do damage twice at the start of turn to an already restrained creature?

White walkers, cemeteries and wights

What initially awakened the Balrog?

Why is a lens darker than other ones when applying the same settings?



Blender game recording at the wrong time



2019 Community Moderator Election
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)
2019 Moderator Election Q&A - QuestionnairePhysics are not simulated past a certain frame?Why are keyframes in global coords, instead of local coords? (Blender 2.70a)Blender Game animation recording: specific recordingRotation animation on z-axis in BlenderHow to set keyframe handles to be interpolated via script on the fly (low-level variant: keyframe_points.add(int) + keyframe_points[i].co=..)?Is there a way to offset in time a scene's animation including physics and particle caches and markers?Stopping a character fall in Blender Game EngineCloth Sim + Time Remapping + location animation = teleporting meshHow to turn off keyframe interpolation (when importing to Unity)?recording game animation as keyframes



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








3












$begingroup$


I have a simple animation for a midterm project; someone walks up and pushes dominoes over. I can set something with physics to knock the dominoes over at frame 125, then play the engine and he will walk up and push the dominoes up easy enough. When I record though, the animation will still show those things happening simultaneously, but the keyframes for the dominoes falling over are recorded at frame 270, a very long time after they're pushed over. How can I fix this?










share|improve this question







New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    (I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 14 at 23:35










  • $begingroup$
    @X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
    $endgroup$
    – Aiden Storey
    Apr 15 at 0:17










  • $begingroup$
    Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 15 at 0:42

















3












$begingroup$


I have a simple animation for a midterm project; someone walks up and pushes dominoes over. I can set something with physics to knock the dominoes over at frame 125, then play the engine and he will walk up and push the dominoes up easy enough. When I record though, the animation will still show those things happening simultaneously, but the keyframes for the dominoes falling over are recorded at frame 270, a very long time after they're pushed over. How can I fix this?










share|improve this question







New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    (I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 14 at 23:35










  • $begingroup$
    @X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
    $endgroup$
    – Aiden Storey
    Apr 15 at 0:17










  • $begingroup$
    Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 15 at 0:42













3












3








3





$begingroup$


I have a simple animation for a midterm project; someone walks up and pushes dominoes over. I can set something with physics to knock the dominoes over at frame 125, then play the engine and he will walk up and push the dominoes up easy enough. When I record though, the animation will still show those things happening simultaneously, but the keyframes for the dominoes falling over are recorded at frame 270, a very long time after they're pushed over. How can I fix this?










share|improve this question







New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




I have a simple animation for a midterm project; someone walks up and pushes dominoes over. I can set something with physics to knock the dominoes over at frame 125, then play the engine and he will walk up and push the dominoes up easy enough. When I record though, the animation will still show those things happening simultaneously, but the keyframes for the dominoes falling over are recorded at frame 270, a very long time after they're pushed over. How can I fix this?







animation game-engine






share|improve this question







New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked Apr 14 at 21:17









Aiden StoreyAiden Storey

183




183




New contributor




Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Aiden Storey is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











  • $begingroup$
    (I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 14 at 23:35










  • $begingroup$
    @X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
    $endgroup$
    – Aiden Storey
    Apr 15 at 0:17










  • $begingroup$
    Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 15 at 0:42
















  • $begingroup$
    (I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 14 at 23:35










  • $begingroup$
    @X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
    $endgroup$
    – Aiden Storey
    Apr 15 at 0:17










  • $begingroup$
    Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
    $endgroup$
    – X-27 the fluffy unicorn
    Apr 15 at 0:42















$begingroup$
(I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
$endgroup$
– X-27 the fluffy unicorn
Apr 14 at 23:35




$begingroup$
(I think) you can use the dope sheet to select all the keyframes for all your dominoes, and move them closer to the beginning of your timeline.
$endgroup$
– X-27 the fluffy unicorn
Apr 14 at 23:35












$begingroup$
@X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
$endgroup$
– Aiden Storey
Apr 15 at 0:17




$begingroup$
@X-27thefluffyunicorn I'm just a first year student, so I guess they didn't think it was worth the time to teach me what the dope sheet was. Worked wonders, thank you!
$endgroup$
– Aiden Storey
Apr 15 at 0:17












$begingroup$
Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
$endgroup$
– X-27 the fluffy unicorn
Apr 15 at 0:42




$begingroup$
Added an answer to make the question more useful. (I do not think comments are indexed in search engines). Feel free to upvote and accept :)
$endgroup$
– X-27 the fluffy unicorn
Apr 15 at 0:42










1 Answer
1






active

oldest

votes


















4












$begingroup$

If your issue is simply that all of your keyframes on the dominoes are starting too late, you can easily fix this by using the dope sheet. Select all of the keyframes in your scene by hitting A (or select just the ones you want by using box selection with B, or circle selection with C). Then simply move them closer to the beginning of your timeline. (shortcut would be G).



enter image description here






share|improve this answer









$endgroup$













    Your Answer








    StackExchange.ready(function()
    var channelOptions =
    tags: "".split(" "),
    id: "502"
    ;
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function()
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled)
    StackExchange.using("snippets", function()
    createEditor();
    );

    else
    createEditor();

    );

    function createEditor()
    StackExchange.prepareEditor(
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader:
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    ,
    onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    );



    );






    Aiden Storey is a new contributor. Be nice, and check out our Code of Conduct.









    draft saved

    draft discarded


















    StackExchange.ready(
    function ()
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f137071%2fblender-game-recording-at-the-wrong-time%23new-answer', 'question_page');

    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    4












    $begingroup$

    If your issue is simply that all of your keyframes on the dominoes are starting too late, you can easily fix this by using the dope sheet. Select all of the keyframes in your scene by hitting A (or select just the ones you want by using box selection with B, or circle selection with C). Then simply move them closer to the beginning of your timeline. (shortcut would be G).



    enter image description here






    share|improve this answer









    $endgroup$

















      4












      $begingroup$

      If your issue is simply that all of your keyframes on the dominoes are starting too late, you can easily fix this by using the dope sheet. Select all of the keyframes in your scene by hitting A (or select just the ones you want by using box selection with B, or circle selection with C). Then simply move them closer to the beginning of your timeline. (shortcut would be G).



      enter image description here






      share|improve this answer









      $endgroup$















        4












        4








        4





        $begingroup$

        If your issue is simply that all of your keyframes on the dominoes are starting too late, you can easily fix this by using the dope sheet. Select all of the keyframes in your scene by hitting A (or select just the ones you want by using box selection with B, or circle selection with C). Then simply move them closer to the beginning of your timeline. (shortcut would be G).



        enter image description here






        share|improve this answer









        $endgroup$



        If your issue is simply that all of your keyframes on the dominoes are starting too late, you can easily fix this by using the dope sheet. Select all of the keyframes in your scene by hitting A (or select just the ones you want by using box selection with B, or circle selection with C). Then simply move them closer to the beginning of your timeline. (shortcut would be G).



        enter image description here







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Apr 15 at 0:41









        X-27 the fluffy unicornX-27 the fluffy unicorn

        8,60933373




        8,60933373




















            Aiden Storey is a new contributor. Be nice, and check out our Code of Conduct.









            draft saved

            draft discarded


















            Aiden Storey is a new contributor. Be nice, and check out our Code of Conduct.












            Aiden Storey is a new contributor. Be nice, and check out our Code of Conduct.











            Aiden Storey is a new contributor. Be nice, and check out our Code of Conduct.














            Thanks for contributing an answer to Blender Stack Exchange!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid


            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.

            Use MathJax to format equations. MathJax reference.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f137071%2fblender-game-recording-at-the-wrong-time%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            How to write a 12-bar blues melodyI-IV-V blues progressionHow to play the bridges in a standard blues progressionHow does Gdim7 fit in C# minor?question on a certain chord progressionMusicology of Melody12 bar blues, spread rhythm: alternative to 6th chord to avoid finger stretchChord progressions/ Root key/ MelodiesHow to put chords (POP-EDM) under a given lead vocal melody (starting from a good knowledge in music theory)Are there “rules” for improvising with the minor pentatonic scale over 12-bar shuffle?Confusion about blues scale and chords

            What if the end-user didn't have the required library?What is setup.py?What is a clean, pythonic way to have multiple constructors in Python?What does Ruby have that Python doesn't, and vice versa?What is the reason for having '//' in Python?How do I create a namespace package in Python?How to package shared objects that python modules depend on?setuptools vs. distutils: why is distutils still a thing?Navigation in Windows 10 vs code not going to virtualenv library when the same library is installed at user levelPython create package for local usePackaging a project that uses multiple python versionsWhy is permission denied on pip install except for when “--user” is included at end of command?

            Esgonzo ibérico Índice Descrición Distribución Hábitat Ameazas Notas Véxase tamén "Acerca dos nomes dos anfibios e réptiles galegos""Chalcides bedriagai"Chalcides bedriagai en Carrascal, L. M. Salvador, A. (Eds). Enciclopedia virtual de los vertebrados españoles. Museo Nacional de Ciencias Naturales, Madrid. España.Fotos