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How can I make a cone from a cube and view the cube with different angles?
The 2019 Stack Overflow Developer Survey Results Are InDifferent sibling angles at the same level when using mindmapLabeling the lengths and angles in a diagram with measurementshow to achieve and draw the final rotation of a frame with Euler angles.how I can select view in 3d tikz? and how I can change view?How can I make a 3D representation of a potential wellHow Can I draw a cube of cubes efficiently?How can I draw this cone exactly?How to make a 2D sphere with decreasing radial gradientCone in Latex with right angles and LabelHow can I draw this cylinder with 3D?
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
add a comment |
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
add a comment |
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
I am trying to draw a cone with vertex C
and base is circle BDG
and want to view the cube with different angles like some following pictures.
I tried
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz,tikz-3dplot
usepackagefouriernc
usepackagetkz-euclide
usetkzobjall
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
makeatother
% based on tex.stackexchange.com/a/12033/…
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,ultra thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
beginscope[tdplot_screen_coords]
fill[ball color=gray, opacity=0.1] (I) circle (r); % 3D lighting effect
endscope
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(E) --(F) --(G)-- (H) --cycle
(C)--(D) --(H)--(G)--cycle
;
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D)
;
draw[dashed, blue] (B) -- (D);
endtikzpicture
enddocument
I got
My questions are:
- How can I draw some generators (not
CB, CG, CD
) of the cone? - How can I view the cube with different angles?
tikz-pgf tikz-3dplot
tikz-pgf tikz-3dplot
edited Apr 6 at 12:39
TeXnician
25.9k63491
25.9k63491
asked Apr 6 at 11:47
minhthien_2016minhthien_2016
1,4741917
1,4741917
add a comment |
add a comment |
1 Answer
1
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votes
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
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1 Answer
1
active
oldest
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
add a comment |
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
add a comment |
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
TikZ does not have a 3d engine, so one has to distinguish many cases. I hope this does not contain too many bugs. (There is also something that keeps track of the bounding boxes, meaning you have to compile the file twice.)
documentclass[border=2mm,12pt,tikz]standalone
usepackagetikz-3dplot
makeatletter
newcountersmuggle
DeclareRobustCommandsmuggleone[1]%
stepcountersmuggle%
expandafterglobalexpandafterletcsname smuggle@arabicsmuggleendcsname#1%
aftergroupletaftergroup#1expandafteraftergroupcsname smuggle@arabicsmuggleendcsname
DeclareRobustCommandsmuggle[2][1]%
smuggleone#2%
ifnum#1>1
aftergroupsmuggleaftergroup[expandafteraftergroupthenumexpr#1-1aftergroup]aftergroup#2%
fi
defSaveBBox%
immediatewrite@mainauxxdefstringxminxminrelax
immediatewrite@mainauxxdefstringxmaxxmaxrelax
immediatewrite@mainauxxdefstringyminyminrelax
immediatewrite@mainauxxdefstringymaxymaxrelax
makeatother
% based on tex.stackexchange.com/a/12033/AAA
tikzsetreverseclip/.style=insert path=(current bounding box.south west)rectangle
(current bounding box.north east)
defparsecoord(#1,#2,#3)>(#4,#5,#6)%
def#4#1%
def#5#2%
def#6#3%
smuggle#4%
smuggle#5%
smuggle#6%
defSPTD(#1,#2,#3).(#4,#5,#6)((#1)*(#4)+1*(#2)*(#5)+1*(#3)*(#6))
defVPTD(#1,#2,#3)x(#4,#5,#6)((#2)*(#6)-1*(#3)*(#5),(#3)*(#4)-1*(#1)*(#6),(#1)*(#5)-1*(#2)*(#4))
defVecMinus(#1,#2,#3)-(#4,#5,#6)(#1-1*(#4),#2-1*(#5),#3-1*(#6))
defVecAdd(#1,#2,#3)+(#4,#5,#6)(#1+1*(#4),#2+1*(#5),#3+1*(#6))
newcommandRotationAnglesForPlaneWithNormal[5]%typeoutN=(#1,#2,#3)
foreach XS in 1,-1
foreach YS in 1,-1
pgfmathsetmacromybetaXS*acos(#3)
pgfmathsetmacromyalphaYS*acos(#1/sin(mybeta))
pgfmathsetmacrontestabs(cos(myalpha)*sin(mybeta)-#1)%
+abs(sin(myalpha)*sin(mybeta)-#2)+abs(cos(mybeta)-#3)
ifdimntest pt<0.1pt
xdef#4myalpha
xdef#5mybeta
fi
tikzsetcircle in plane with normal/.style args=#1 with radius #2 around #3
/utils/exec=edeftempnoexpandparsecoord#1>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
temp
pgfmathsetmacromyNxmyNx
pgfmathsetmacromyNymyNy
pgfmathsetmacromyNzmyNz
pgfmathsetmacromyNormalizationsqrt(pow(myNx,2)+pow(myNy,2)+pow(myNz,2))
pgfmathsetmacromyNxmyNx/myNormalization
pgfmathsetmacromyNymyNy/myNormalization
pgfmathsetmacromyNzmyNz/myNormalization
% compute the rotation angles that transform us in the corresponding plabe
RotationAnglesForPlaneWithNormalmyNxmyNymyNztmpalphatmpbeta
%typeoutN=(myNx,myNy,myNz),alpha=tmpalpha,beta=tmpbeta,r=#2,#3
tdplotsetrotatedcoordstmpalphatmpbeta0,
insert path=[tdplot_rotated_coords,canvas is xy plane at z=0,transform shape]
#3 circle[radius=#2]
begindocument
tdplotsetmaincoords70195
foreach Angle in 5,15,...,355 % 5
tdplotsetmaincoords70Angle
begintikzpicture[tdplot_main_coords,scale=1,line join = round, line cap = round]
ifdefinedxmin
else
defxmin0
fi
ifdefinedxmax
else
defxmax0
fi
ifdefinedymin
else
defymin0
fi
ifdefinedymax
else
defymax0
fi
path[tdplot_screen_coords] (xmin pt,ymin pt) rectangle (xmax pt,ymax pt);
pgfmathsetmacroa3
pgfmathsetmacror2/3*sqrt(6)*a
path
coordinate (A) at (a,-a,-a)
coordinate (B) at (a,a,-a)
coordinate (C) at (-a,a,-a)
coordinate (D) at (-a,-a,-a)
coordinate (E) at ($(A)+ (0,0,2*a)$)
coordinate (F) at ($(B)+ (0,0,2*a)$)
coordinate (G) at ($(C)+ (0,0,2*a)$)
coordinate (H) at ($(D)+ (0,0,2*a)$)
coordinate (O) at (0,0,0)
coordinate (I) at (-1/3*a, 1/3*a, -1/3*a)
;
parsecoord(a,a,-a)>(myBx,myBy,myBz)
parsecoord(-a,a,a)>(myGx,myGy,myGz)
parsecoord(-a,-a,-a)>(myDx,myDy,myDz)
defmynormalVPTD(myDx-myBx,myDy-myBy,myDz-myBz)x(myDx-myGx,myDy-myGy,myDz-myGz)
edeftempnoexpandparsecoordmynormal>(noexpandmyNx,noexpandmyNy,noexpandmyNz)
draw[very thick, blue] (G) -- (D) (G) -- (B);
draw[very thick] (E) --(F) --(G)-- (H) --cycle;
ifnumAngle<90
draw[very thick] (D) --(A) --(B) (D) -- (H) (A)--(E) (B) -- (F);
draw[dashed, thick] (D) -- (C) -- (B) (C) -- (G);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (F) -- (G) -- (H) -- (D) -- (A) -- (B) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) --(A) --(B) -- (C) -- (G) (B) -- (F);
draw[dashed, thick] (A) -- (D) -- (C) (D) -- (H);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<150
clip (G) -- (H) -- (E) -- (A) -- (B) -- cycle [reverseclip];
else
clip (B) -- (C) -- (G) -- cycle [reverseclip];
fi
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<180
draw[very thick] (E) -- (F) -- (B)
(B) --(C)--(G)--(F)
(C)--(D) --(H)--(G)--cycle ;
draw[dashed, thick]
(B) -- (A) -- (E) (D) --(A) (D) --(C) (D) --(H) (E) --(C) (I) -- (B) (I) -- (G) (I) --(D);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
clip (B) -- (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
endscope
else
ifnumAngle<270
draw[very thick] (F) -- (B) -- (C) -- (D) -- (H) (C) -- (G);
draw[dashed, thick] (B) -- (A) -- (D) (A) -- (E);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<230
clip (G) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (B) -- (C) -- (D) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
else
draw[very thick] (G) -- (C) -- (D) -- (A) -- (E) (D) -- (H);
draw[dashed, thick] (A) -- (B) -- (C) (B) -- (F);
beginscope
draw[red,dashed,circle in plane with normal=mynormal with radius r around (I)];
ifnumAngle<300
clip (C) -- (D) -- (G) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
else
clip (G) -- (D) -- (A) -- (E) -- (H) -- cycle [reverseclip];
draw[red,thick,circle in plane with normal=mynormal with radius r around (I)];
fi
endscope
fi
fi
fi
fi
foreach point/position in A/below,B/below,C/below,D/right,E/above,F/left,G/above,H/above,O/above,I/below
fill (point) circle (2.0pt);
node[position=2pt] at (point) $point$;
draw[dashed, blue] (B) -- (D);
path[tdplot_screen_coords] let p1=(current bounding box.south west),
p2=(current bounding box.north east)
in [/utils/exec=pgfmathsetmacroxminmin(xmin pt,x1)
pgfmathsetmacroxmaxmax(xmax pt,x2)
pgfmathsetmacroyminmin(ymin pt,y1)
pgfmathsetmacroymaxmax(ymax pt,y2)
xdefxminxminxdefxmaxxmaxxdefyminyminxdefymaxymax];
%node[tdplot_screen_coords] at (current bounding box.center) angle=Angle;
SaveBBox
endtikzpicture
enddocument
answered Apr 6 at 14:01
marmotmarmot
116k5150282
116k5150282
add a comment |
add a comment |
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