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Does the wearer know what items are in which patch in the Robe of Useful items?


Could a portable hole be stitched onto an item of clothing?How does the amulet wearer control a Shield Guardian, and when does it act?Could an Opponent Remove a Patch from the Robe of Useful Items During a Grapple?Are there any guidelines in place governing the extent to which magic items can resize to different-sized users?What are the physical dimensions of the Immovable Rod?Does the player command the mastiffs on the Robe of Useful Items?What does “using the instrument as the source of the spell” mean with instruments of the bards?Does Robe of Eyes penetrate Darkness?Does an unattuned Frost Brand weapon still glow in freezing temperatures?Pricing a custom Robe of Bones






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








10












$begingroup$


The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.



Does the wearer know which patch contains what object or creature?










share|improve this question











$endgroup$


















    10












    $begingroup$


    The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.



    Does the wearer know which patch contains what object or creature?










    share|improve this question











    $endgroup$














      10












      10








      10





      $begingroup$


      The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.



      Does the wearer know which patch contains what object or creature?










      share|improve this question











      $endgroup$




      The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.



      Does the wearer know which patch contains what object or creature?







      dnd-5e magic-items






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited May 14 at 23:39









      Mark Wells

      7,52812253




      7,52812253










      asked May 14 at 14:44









      Inferno IVInferno IV

      8391621




      8391621




















          1 Answer
          1






          active

          oldest

          votes


















          28












          $begingroup$

          They know... unless they can't see



          The Robe of Useful Items states (my emphasis):




          While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.




          This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.



          This is also supported by the picture in the DMG:



          DMG art for Robe of Useful Items






          share|improve this answer











          $endgroup$












          • $begingroup$
            I missed the "represents" part, and together with the supported image, it becomes clear.
            $endgroup$
            – Inferno IV
            May 14 at 14:58






          • 1




            $begingroup$
            To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
            $endgroup$
            – Clockwork-Muse
            May 14 at 23:56










          • $begingroup$
            @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
            $endgroup$
            – linksassin
            May 15 at 0:24










          • $begingroup$
            @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
            $endgroup$
            – Roger Willcocks
            May 15 at 4:02











          Your Answer








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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          28












          $begingroup$

          They know... unless they can't see



          The Robe of Useful Items states (my emphasis):




          While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.




          This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.



          This is also supported by the picture in the DMG:



          DMG art for Robe of Useful Items






          share|improve this answer











          $endgroup$












          • $begingroup$
            I missed the "represents" part, and together with the supported image, it becomes clear.
            $endgroup$
            – Inferno IV
            May 14 at 14:58






          • 1




            $begingroup$
            To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
            $endgroup$
            – Clockwork-Muse
            May 14 at 23:56










          • $begingroup$
            @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
            $endgroup$
            – linksassin
            May 15 at 0:24










          • $begingroup$
            @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
            $endgroup$
            – Roger Willcocks
            May 15 at 4:02















          28












          $begingroup$

          They know... unless they can't see



          The Robe of Useful Items states (my emphasis):




          While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.




          This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.



          This is also supported by the picture in the DMG:



          DMG art for Robe of Useful Items






          share|improve this answer











          $endgroup$












          • $begingroup$
            I missed the "represents" part, and together with the supported image, it becomes clear.
            $endgroup$
            – Inferno IV
            May 14 at 14:58






          • 1




            $begingroup$
            To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
            $endgroup$
            – Clockwork-Muse
            May 14 at 23:56










          • $begingroup$
            @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
            $endgroup$
            – linksassin
            May 15 at 0:24










          • $begingroup$
            @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
            $endgroup$
            – Roger Willcocks
            May 15 at 4:02













          28












          28








          28





          $begingroup$

          They know... unless they can't see



          The Robe of Useful Items states (my emphasis):




          While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.




          This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.



          This is also supported by the picture in the DMG:



          DMG art for Robe of Useful Items






          share|improve this answer











          $endgroup$



          They know... unless they can't see



          The Robe of Useful Items states (my emphasis):




          While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.




          This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.



          This is also supported by the picture in the DMG:



          DMG art for Robe of Useful Items







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited May 14 at 21:40









          V2Blast

          29.7k5106179




          29.7k5106179










          answered May 14 at 14:55









          NautArchNautArch

          67k10253447




          67k10253447











          • $begingroup$
            I missed the "represents" part, and together with the supported image, it becomes clear.
            $endgroup$
            – Inferno IV
            May 14 at 14:58






          • 1




            $begingroup$
            To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
            $endgroup$
            – Clockwork-Muse
            May 14 at 23:56










          • $begingroup$
            @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
            $endgroup$
            – linksassin
            May 15 at 0:24










          • $begingroup$
            @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
            $endgroup$
            – Roger Willcocks
            May 15 at 4:02
















          • $begingroup$
            I missed the "represents" part, and together with the supported image, it becomes clear.
            $endgroup$
            – Inferno IV
            May 14 at 14:58






          • 1




            $begingroup$
            To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
            $endgroup$
            – Clockwork-Muse
            May 14 at 23:56










          • $begingroup$
            @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
            $endgroup$
            – linksassin
            May 15 at 0:24










          • $begingroup$
            @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
            $endgroup$
            – Roger Willcocks
            May 15 at 4:02















          $begingroup$
          I missed the "represents" part, and together with the supported image, it becomes clear.
          $endgroup$
          – Inferno IV
          May 14 at 14:58




          $begingroup$
          I missed the "represents" part, and together with the supported image, it becomes clear.
          $endgroup$
          – Inferno IV
          May 14 at 14:58




          1




          1




          $begingroup$
          To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
          $endgroup$
          – Clockwork-Muse
          May 14 at 23:56




          $begingroup$
          To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
          $endgroup$
          – Clockwork-Muse
          May 14 at 23:56












          $begingroup$
          @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
          $endgroup$
          – linksassin
          May 15 at 0:24




          $begingroup$
          @Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
          $endgroup$
          – linksassin
          May 15 at 0:24












          $begingroup$
          @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
          $endgroup$
          – Roger Willcocks
          May 15 at 4:02




          $begingroup$
          @Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
          $endgroup$
          – Roger Willcocks
          May 15 at 4:02

















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