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Does the wearer know what items are in which patch in the Robe of Useful items?
Could a portable hole be stitched onto an item of clothing?How does the amulet wearer control a Shield Guardian, and when does it act?Could an Opponent Remove a Patch from the Robe of Useful Items During a Grapple?Are there any guidelines in place governing the extent to which magic items can resize to different-sized users?What are the physical dimensions of the Immovable Rod?Does the player command the mastiffs on the Robe of Useful Items?What does “using the instrument as the source of the spell” mean with instruments of the bards?Does Robe of Eyes penetrate Darkness?Does an unattuned Frost Brand weapon still glow in freezing temperatures?Pricing a custom Robe of Bones
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.
Does the wearer know which patch contains what object or creature?
dnd-5e magic-items
$endgroup$
add a comment |
$begingroup$
The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.
Does the wearer know which patch contains what object or creature?
dnd-5e magic-items
$endgroup$
add a comment |
$begingroup$
The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.
Does the wearer know which patch contains what object or creature?
dnd-5e magic-items
$endgroup$
The description of the Robe of Useful Items (BR 195) states that the wearer can detach a patch causing it to become the object or creature it represents.
Does the wearer know which patch contains what object or creature?
dnd-5e magic-items
dnd-5e magic-items
edited May 14 at 23:39
Mark Wells
7,52812253
7,52812253
asked May 14 at 14:44
Inferno IVInferno IV
8391621
8391621
add a comment |
add a comment |
1 Answer
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$begingroup$
They know... unless they can't see
The Robe of Useful Items states (my emphasis):
While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.
This is also supported by the picture in the DMG:
$endgroup$
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
add a comment |
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$begingroup$
They know... unless they can't see
The Robe of Useful Items states (my emphasis):
While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.
This is also supported by the picture in the DMG:
$endgroup$
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
add a comment |
$begingroup$
They know... unless they can't see
The Robe of Useful Items states (my emphasis):
While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.
This is also supported by the picture in the DMG:
$endgroup$
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
add a comment |
$begingroup$
They know... unless they can't see
The Robe of Useful Items states (my emphasis):
While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.
This is also supported by the picture in the DMG:
$endgroup$
They know... unless they can't see
The Robe of Useful Items states (my emphasis):
While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents.
This implies that there is a visual representation of the item on the patch - making it clear what the item is to anyone that can see it.
This is also supported by the picture in the DMG:
edited May 14 at 21:40
V2Blast
29.7k5106179
29.7k5106179
answered May 14 at 14:55
NautArchNautArch
67k10253447
67k10253447
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
add a comment |
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
$begingroup$
I missed the "represents" part, and together with the supported image, it becomes clear.
$endgroup$
– Inferno IV
May 14 at 14:58
1
1
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
To me, though "represents" might not be (completely) visual. What if the party comes across a robe made by a blind wizard? Since that wizard isn't going to be able to see his patches, they're likely to be distinguishable by feel - perhaps the "riding horse" is just a circle made out of horse-hair.
$endgroup$
– Clockwork-Muse
May 14 at 23:56
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse has a good point. 'Represents' does not limit it to sight, it could be texture, shape, smell, or some other way to distinguish them. I do agree that the intent is for the wearer to know which they are using though.
$endgroup$
– linksassin
May 15 at 0:24
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
$begingroup$
@Clockwork-Muse Such as herbalists using different cord types to tie bags shut. And/Or different beads on them. And/Or mixing different strong smelling but harmless herbs with medicines. All so that they can cross check what they are doing with more than one sense.
$endgroup$
– Roger Willcocks
May 15 at 4:02
add a comment |
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