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Footlight Fiend vs. Rising Populace Trigger order


How is Test of Faith resolved?Can you cast an instant damage spell between first strike and normal damage?Does exiling a creature after it has been destroyed or dealt lethal damage still count as if it “died”?Will I die if I lose enough life to kill me from an effect that also heals me?Are 1/1 creatures sent to the graveyard from one damage before Rite of Passage's ability activates?Fiend Binder's triggered abilityCan I play blessed alliance after damage resolves to make him sac a creature I didn't kill?If I block a creature with afflict and my blocker kills that creature, will I still take afflict damage?Ochran Assassin vs simultaneous First Strike and Non-First Strike blockersOn-attack triggers and removal for attacking or tapped creatures













8















While drafting WAR we encountered a situation we didn't know how to resolve. Imagine the following situation:



  • The opponent attacks with Rising Populace and a 1/1 creature.

  • I block the Rising Populace with Footlight Fiend and the 1/1 creature of the opponent with a 1/1 creature myself.

After the combat damage is dealt, the Populace gets a +1/+1 counter while I want to deal 1 damage to the Populace to kill it beforehand. Basically the triggers occur at the same time, so which ability resolves first? The Fiend's since I have priority? Will the Populace die or become a 3/3?










share|improve this question
























  • You have played mixed RNA/WAR draft?

    – exbluesbreaker
    May 15 at 14:36











  • Yes we often do some kind of Standard Draft.

    – bautista
    May 17 at 7:19















8















While drafting WAR we encountered a situation we didn't know how to resolve. Imagine the following situation:



  • The opponent attacks with Rising Populace and a 1/1 creature.

  • I block the Rising Populace with Footlight Fiend and the 1/1 creature of the opponent with a 1/1 creature myself.

After the combat damage is dealt, the Populace gets a +1/+1 counter while I want to deal 1 damage to the Populace to kill it beforehand. Basically the triggers occur at the same time, so which ability resolves first? The Fiend's since I have priority? Will the Populace die or become a 3/3?










share|improve this question
























  • You have played mixed RNA/WAR draft?

    – exbluesbreaker
    May 15 at 14:36











  • Yes we often do some kind of Standard Draft.

    – bautista
    May 17 at 7:19













8












8








8








While drafting WAR we encountered a situation we didn't know how to resolve. Imagine the following situation:



  • The opponent attacks with Rising Populace and a 1/1 creature.

  • I block the Rising Populace with Footlight Fiend and the 1/1 creature of the opponent with a 1/1 creature myself.

After the combat damage is dealt, the Populace gets a +1/+1 counter while I want to deal 1 damage to the Populace to kill it beforehand. Basically the triggers occur at the same time, so which ability resolves first? The Fiend's since I have priority? Will the Populace die or become a 3/3?










share|improve this question
















While drafting WAR we encountered a situation we didn't know how to resolve. Imagine the following situation:



  • The opponent attacks with Rising Populace and a 1/1 creature.

  • I block the Rising Populace with Footlight Fiend and the 1/1 creature of the opponent with a 1/1 creature myself.

After the combat damage is dealt, the Populace gets a +1/+1 counter while I want to deal 1 damage to the Populace to kill it beforehand. Basically the triggers occur at the same time, so which ability resolves first? The Fiend's since I have priority? Will the Populace die or become a 3/3?







magic-the-gathering






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited May 14 at 10:10









Glorfindel

9,14913460




9,14913460










asked May 14 at 8:47









bautistabautista

3047




3047












  • You have played mixed RNA/WAR draft?

    – exbluesbreaker
    May 15 at 14:36











  • Yes we often do some kind of Standard Draft.

    – bautista
    May 17 at 7:19

















  • You have played mixed RNA/WAR draft?

    – exbluesbreaker
    May 15 at 14:36











  • Yes we often do some kind of Standard Draft.

    – bautista
    May 17 at 7:19
















You have played mixed RNA/WAR draft?

– exbluesbreaker
May 15 at 14:36





You have played mixed RNA/WAR draft?

– exbluesbreaker
May 15 at 14:36













Yes we often do some kind of Standard Draft.

– bautista
May 17 at 7:19





Yes we often do some kind of Standard Draft.

– bautista
May 17 at 7:19










1 Answer
1






active

oldest

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12















603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.




The attacking player is the active player, so Rising Populace's trigger is put on the stack first, followed by Footlight Fiend's trigger, which will resolve first. After the ability resolves, state-based actions will see a 2/2 with 2 damage, and kill the Rising Populace before its own ability can come to the rescue.






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    603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.




    The attacking player is the active player, so Rising Populace's trigger is put on the stack first, followed by Footlight Fiend's trigger, which will resolve first. After the ability resolves, state-based actions will see a 2/2 with 2 damage, and kill the Rising Populace before its own ability can come to the rescue.






    share|improve this answer



























      12















      603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.




      The attacking player is the active player, so Rising Populace's trigger is put on the stack first, followed by Footlight Fiend's trigger, which will resolve first. After the ability resolves, state-based actions will see a 2/2 with 2 damage, and kill the Rising Populace before its own ability can come to the rescue.






      share|improve this answer

























        12












        12








        12








        603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.




        The attacking player is the active player, so Rising Populace's trigger is put on the stack first, followed by Footlight Fiend's trigger, which will resolve first. After the ability resolves, state-based actions will see a 2/2 with 2 damage, and kill the Rising Populace before its own ability can come to the rescue.






        share|improve this answer














        603.3b If multiple abilities have triggered since the last time a player received priority, each player, in APNAP order, puts triggered abilities they control on the stack in any order they choose. (See rule 101.4.) Then the game once again checks for and resolves state-based actions until none are performed, then abilities that triggered during this process go on the stack. This process repeats until no new state-based actions are performed and no abilities trigger. Then the appropriate player gets priority.




        The attacking player is the active player, so Rising Populace's trigger is put on the stack first, followed by Footlight Fiend's trigger, which will resolve first. After the ability resolves, state-based actions will see a 2/2 with 2 damage, and kill the Rising Populace before its own ability can come to the rescue.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered May 14 at 8:51









        GlorfindelGlorfindel

        9,14913460




        9,14913460



























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