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declare as function pointer and initialize in the same line



The Next CEO of Stack OverflowWhat are the differences between a pointer variable and a reference variable in C++?What is a smart pointer and when should I use one?Returning unique_ptr from functionsWhy is reading lines from stdin much slower in C++ than Python?Image Processing: Algorithm Improvement for 'Coca-Cola Can' RecognitionWhy should I use a pointer rather than the object itself?Replacing a 32-bit loop counter with 64-bit introduces crazy performance deviationsFunction pointer, which can point to every thing?Has a std::byte pointer the same aliasing implications as char*?declare and define function pointer variable in one line










9















In C++ how do we do the following



// fundamental language construct 
type name = value;

// for example
int x = y;


with function pointers?



 typedef (char)(*FP)(unsigned);

// AFAIK not possible in C++
FP x = y ;


I can use lambdas



 FP x = []( unsigned k) -> char return char(k); 


But I do not know how to do this without lambda. Any ideas? This is not an answer. we know this works:



void whatever () 
typedef void (*FP) (void);
FP x = whatever ;


The question is if one can do this in one line in C++. Like one can do it in one line in C++ with every other type kind.










share|improve this question









New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 3





    You could always stick with auto x = &the_function;'.

    – François Andrieux
    yesterday






  • 1





    The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

    – François Andrieux
    yesterday












  • You're missing the & before whatever. FP x = &whatever ;

    – dave
    yesterday











  • @dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

    – andreee
    yesterday
















9















In C++ how do we do the following



// fundamental language construct 
type name = value;

// for example
int x = y;


with function pointers?



 typedef (char)(*FP)(unsigned);

// AFAIK not possible in C++
FP x = y ;


I can use lambdas



 FP x = []( unsigned k) -> char return char(k); 


But I do not know how to do this without lambda. Any ideas? This is not an answer. we know this works:



void whatever () 
typedef void (*FP) (void);
FP x = whatever ;


The question is if one can do this in one line in C++. Like one can do it in one line in C++ with every other type kind.










share|improve this question









New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 3





    You could always stick with auto x = &the_function;'.

    – François Andrieux
    yesterday






  • 1





    The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

    – François Andrieux
    yesterday












  • You're missing the & before whatever. FP x = &whatever ;

    – dave
    yesterday











  • @dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

    – andreee
    yesterday














9












9








9


1






In C++ how do we do the following



// fundamental language construct 
type name = value;

// for example
int x = y;


with function pointers?



 typedef (char)(*FP)(unsigned);

// AFAIK not possible in C++
FP x = y ;


I can use lambdas



 FP x = []( unsigned k) -> char return char(k); 


But I do not know how to do this without lambda. Any ideas? This is not an answer. we know this works:



void whatever () 
typedef void (*FP) (void);
FP x = whatever ;


The question is if one can do this in one line in C++. Like one can do it in one line in C++ with every other type kind.










share|improve this question









New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












In C++ how do we do the following



// fundamental language construct 
type name = value;

// for example
int x = y;


with function pointers?



 typedef (char)(*FP)(unsigned);

// AFAIK not possible in C++
FP x = y ;


I can use lambdas



 FP x = []( unsigned k) -> char return char(k); 


But I do not know how to do this without lambda. Any ideas? This is not an answer. we know this works:



void whatever () 
typedef void (*FP) (void);
FP x = whatever ;


The question is if one can do this in one line in C++. Like one can do it in one line in C++ with every other type kind.







c++






share|improve this question









New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited yesterday









Guillaume Racicot

15.9k53770




15.9k53770






New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked yesterday









emma brainemma brain

1083




1083




New contributor




emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






emma brain is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 3





    You could always stick with auto x = &the_function;'.

    – François Andrieux
    yesterday






  • 1





    The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

    – François Andrieux
    yesterday












  • You're missing the & before whatever. FP x = &whatever ;

    – dave
    yesterday











  • @dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

    – andreee
    yesterday













  • 3





    You could always stick with auto x = &the_function;'.

    – François Andrieux
    yesterday






  • 1





    The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

    – François Andrieux
    yesterday












  • You're missing the & before whatever. FP x = &whatever ;

    – dave
    yesterday











  • @dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

    – andreee
    yesterday








3




3





You could always stick with auto x = &the_function;'.

– François Andrieux
yesterday





You could always stick with auto x = &the_function;'.

– François Andrieux
yesterday




1




1





The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

– François Andrieux
yesterday






The name of a function pointer variable appears between the return type and the arguments It won't look like type name = value;.

– François Andrieux
yesterday














You're missing the & before whatever. FP x = &whatever ;

– dave
yesterday





You're missing the & before whatever. FP x = &whatever ;

– dave
yesterday













@dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

– andreee
yesterday






@dave: That's the same for functions, you don't need the ampersand. @emma: Why should that not be possible in C++? This should work fine (except for the (char), which should be char in your typedef)

– andreee
yesterday













2 Answers
2






active

oldest

votes


















11














Whenever you can write a typedef, you can also write a variable declaration with no typedef, with almost identical syntax.



Example:



 // typedef
typedef char(*FP)(unsigned);
FP x = y ;

// no typedef
char(*x)(unsigned) = y;


Remove the typedef keyword, and you have a variable declaration. Slap an initialisation on it if you want.






share|improve this answer























  • Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

    – cmaster
    yesterday


















11














You can use auto:



auto fptr = &f;


It skips the need of a typedef and conserve a nice syntax.






share|improve this answer























  • I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

    – TobiMcNamobi
    17 hours ago











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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









11














Whenever you can write a typedef, you can also write a variable declaration with no typedef, with almost identical syntax.



Example:



 // typedef
typedef char(*FP)(unsigned);
FP x = y ;

// no typedef
char(*x)(unsigned) = y;


Remove the typedef keyword, and you have a variable declaration. Slap an initialisation on it if you want.






share|improve this answer























  • Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

    – cmaster
    yesterday















11














Whenever you can write a typedef, you can also write a variable declaration with no typedef, with almost identical syntax.



Example:



 // typedef
typedef char(*FP)(unsigned);
FP x = y ;

// no typedef
char(*x)(unsigned) = y;


Remove the typedef keyword, and you have a variable declaration. Slap an initialisation on it if you want.






share|improve this answer























  • Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

    – cmaster
    yesterday













11












11








11







Whenever you can write a typedef, you can also write a variable declaration with no typedef, with almost identical syntax.



Example:



 // typedef
typedef char(*FP)(unsigned);
FP x = y ;

// no typedef
char(*x)(unsigned) = y;


Remove the typedef keyword, and you have a variable declaration. Slap an initialisation on it if you want.






share|improve this answer













Whenever you can write a typedef, you can also write a variable declaration with no typedef, with almost identical syntax.



Example:



 // typedef
typedef char(*FP)(unsigned);
FP x = y ;

// no typedef
char(*x)(unsigned) = y;


Remove the typedef keyword, and you have a variable declaration. Slap an initialisation on it if you want.







share|improve this answer












share|improve this answer



share|improve this answer










answered yesterday









n.m.n.m.

73.7k885172




73.7k885172












  • Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

    – cmaster
    yesterday

















  • Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

    – cmaster
    yesterday
















Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

– cmaster
yesterday





Works just as well as in C, and can also be used for array types: char (*img)[width][3] = malloc(height*sizeof(*img)); While this syntax is pretty useless in C++ (no array types with runtime sizes), it works well in C and sports the same counterintuitive syntax.

– cmaster
yesterday













11














You can use auto:



auto fptr = &f;


It skips the need of a typedef and conserve a nice syntax.






share|improve this answer























  • I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

    – TobiMcNamobi
    17 hours ago















11














You can use auto:



auto fptr = &f;


It skips the need of a typedef and conserve a nice syntax.






share|improve this answer























  • I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

    – TobiMcNamobi
    17 hours ago













11












11








11







You can use auto:



auto fptr = &f;


It skips the need of a typedef and conserve a nice syntax.






share|improve this answer













You can use auto:



auto fptr = &f;


It skips the need of a typedef and conserve a nice syntax.







share|improve this answer












share|improve this answer



share|improve this answer










answered yesterday









Guillaume RacicotGuillaume Racicot

15.9k53770




15.9k53770












  • I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

    – TobiMcNamobi
    17 hours ago

















  • I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

    – TobiMcNamobi
    17 hours ago
















I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

– TobiMcNamobi
17 hours ago





I like this answer a bit more than the accepted one. It is more C++11-ish even though it is not clear that OP has or wants a C++11 solution. But hey, C++11 is not the "all new exotic" standard any more.

– TobiMcNamobi
17 hours ago










emma brain is a new contributor. Be nice, and check out our Code of Conduct.









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emma brain is a new contributor. Be nice, and check out our Code of Conduct.











emma brain is a new contributor. Be nice, and check out our Code of Conduct.














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