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Fill points into a pre-rotated convex Dodecahedron


How can I fill an entire Building with transparent points?Efficient drawing of convex polyhedron given a set of pointsHow to split compound polygons into convex polygons?Area of a convex polygon with a set of pointsHow to draw a 3D convex hull of a set of points with stylingSmooth convex hull of a large data set of 3D pointsFinding the equation for the upper frontier of the convex hull of a 2 dimensional set of pointsFitting a rotated ellipse to data pointsConvexHullMesh sometimes excludes valid points from convex hullGenerating a convex hull with the hull boundary points labeled













2












$begingroup$


I am trying to fill a rotated convex polyhedron with points. This functions well in the unrotated case:



pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
inside = Select[pts,Apply@PolyhedronData["Dodecahedron","RegionFunction"]];
Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


Now, I would like to do the same but with a previously rotated polyhedron as it can be displayed with:



Graphics3D[
GeometricTransformation[PolyhedronData["Dodecahedron",
"GraphicsComplex"], RotationMatrix[-36 Degree, 0, 0, 1]],
Axes -> True, AxesLabel -> "x", "y", "z",
Ticks -> -2, 2, -2, 2, -2, 2]


So far, I have tried using GeometricTransformation and Rotate on PolyhedronData["Cuboctahedron"], which didn't work out.










share|improve this question











$endgroup$
















    2












    $begingroup$


    I am trying to fill a rotated convex polyhedron with points. This functions well in the unrotated case:



    pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
    inside = Select[pts,Apply@PolyhedronData["Dodecahedron","RegionFunction"]];
    Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


    Now, I would like to do the same but with a previously rotated polyhedron as it can be displayed with:



    Graphics3D[
    GeometricTransformation[PolyhedronData["Dodecahedron",
    "GraphicsComplex"], RotationMatrix[-36 Degree, 0, 0, 1]],
    Axes -> True, AxesLabel -> "x", "y", "z",
    Ticks -> -2, 2, -2, 2, -2, 2]


    So far, I have tried using GeometricTransformation and Rotate on PolyhedronData["Cuboctahedron"], which didn't work out.










    share|improve this question











    $endgroup$














      2












      2








      2





      $begingroup$


      I am trying to fill a rotated convex polyhedron with points. This functions well in the unrotated case:



      pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
      inside = Select[pts,Apply@PolyhedronData["Dodecahedron","RegionFunction"]];
      Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


      Now, I would like to do the same but with a previously rotated polyhedron as it can be displayed with:



      Graphics3D[
      GeometricTransformation[PolyhedronData["Dodecahedron",
      "GraphicsComplex"], RotationMatrix[-36 Degree, 0, 0, 1]],
      Axes -> True, AxesLabel -> "x", "y", "z",
      Ticks -> -2, 2, -2, 2, -2, 2]


      So far, I have tried using GeometricTransformation and Rotate on PolyhedronData["Cuboctahedron"], which didn't work out.










      share|improve this question











      $endgroup$




      I am trying to fill a rotated convex polyhedron with points. This functions well in the unrotated case:



      pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
      inside = Select[pts,Apply@PolyhedronData["Dodecahedron","RegionFunction"]];
      Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


      Now, I would like to do the same but with a previously rotated polyhedron as it can be displayed with:



      Graphics3D[
      GeometricTransformation[PolyhedronData["Dodecahedron",
      "GraphicsComplex"], RotationMatrix[-36 Degree, 0, 0, 1]],
      Axes -> True, AxesLabel -> "x", "y", "z",
      Ticks -> -2, 2, -2, 2, -2, 2]


      So far, I have tried using GeometricTransformation and Rotate on PolyhedronData["Cuboctahedron"], which didn't work out.







      graphics3d regions computational-geometry polyhedra






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited May 1 at 16:58









      Carl Woll

      78.2k3102206




      78.2k3102206










      asked May 1 at 15:29









      Jeff71Jeff71

      253




      253




















          2 Answers
          2






          active

          oldest

          votes


















          5












          $begingroup$

          If you use a BoundaryMeshRegion, you can transform the region, and then create a RegionMemberFunction from it.



          mesh = PolyhedronData["Dodecahedron", "BoundaryMeshRegion"];
          transform = TransformedRegion[mesh, RotationTransform[-36 Degree, 0, 0, 1]];
          rmf = RegionMember[transform];


          Then, use rmf in your Select:



          pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
          inside = Select[pts, rmf];
          Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


          enter image description here



          It is also possible to use RandomPoint to get random points in the dodecahedron:



          Graphics3D[Sphere[RandomPoint[transform, 10000],.1]]


          enter image description here






          share|improve this answer









          $endgroup$




















            1












            $begingroup$

            Here's another approach:



            reg = Dodecahedron[-36 Degree, 0];
            RegionImage[reg, Quiet @ RegionBounds[reg]]







            share|improve this answer









            $endgroup$













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              2 Answers
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              active

              oldest

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              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              5












              $begingroup$

              If you use a BoundaryMeshRegion, you can transform the region, and then create a RegionMemberFunction from it.



              mesh = PolyhedronData["Dodecahedron", "BoundaryMeshRegion"];
              transform = TransformedRegion[mesh, RotationTransform[-36 Degree, 0, 0, 1]];
              rmf = RegionMember[transform];


              Then, use rmf in your Select:



              pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
              inside = Select[pts, rmf];
              Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


              enter image description here



              It is also possible to use RandomPoint to get random points in the dodecahedron:



              Graphics3D[Sphere[RandomPoint[transform, 10000],.1]]


              enter image description here






              share|improve this answer









              $endgroup$

















                5












                $begingroup$

                If you use a BoundaryMeshRegion, you can transform the region, and then create a RegionMemberFunction from it.



                mesh = PolyhedronData["Dodecahedron", "BoundaryMeshRegion"];
                transform = TransformedRegion[mesh, RotationTransform[-36 Degree, 0, 0, 1]];
                rmf = RegionMember[transform];


                Then, use rmf in your Select:



                pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
                inside = Select[pts, rmf];
                Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


                enter image description here



                It is also possible to use RandomPoint to get random points in the dodecahedron:



                Graphics3D[Sphere[RandomPoint[transform, 10000],.1]]


                enter image description here






                share|improve this answer









                $endgroup$















                  5












                  5








                  5





                  $begingroup$

                  If you use a BoundaryMeshRegion, you can transform the region, and then create a RegionMemberFunction from it.



                  mesh = PolyhedronData["Dodecahedron", "BoundaryMeshRegion"];
                  transform = TransformedRegion[mesh, RotationTransform[-36 Degree, 0, 0, 1]];
                  rmf = RegionMember[transform];


                  Then, use rmf in your Select:



                  pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
                  inside = Select[pts, rmf];
                  Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


                  enter image description here



                  It is also possible to use RandomPoint to get random points in the dodecahedron:



                  Graphics3D[Sphere[RandomPoint[transform, 10000],.1]]


                  enter image description here






                  share|improve this answer









                  $endgroup$



                  If you use a BoundaryMeshRegion, you can transform the region, and then create a RegionMemberFunction from it.



                  mesh = PolyhedronData["Dodecahedron", "BoundaryMeshRegion"];
                  transform = TransformedRegion[mesh, RotationTransform[-36 Degree, 0, 0, 1]];
                  rmf = RegionMember[transform];


                  Then, use rmf in your Select:



                  pts = Flatten[Table[x, y, z, x, -2, 2, 0.1, y, -2, 2, 0.1, z, -2, 2, 0.1], 2];
                  inside = Select[pts, rmf];
                  Graphics3D[Sphere[inside, 0.1], Axes -> True, AxesLabel -> "x", "y", "z", Ticks -> -2, 2, -2, 2, -2, 2]


                  enter image description here



                  It is also possible to use RandomPoint to get random points in the dodecahedron:



                  Graphics3D[Sphere[RandomPoint[transform, 10000],.1]]


                  enter image description here







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered May 1 at 15:54









                  Carl WollCarl Woll

                  78.2k3102206




                  78.2k3102206





















                      1












                      $begingroup$

                      Here's another approach:



                      reg = Dodecahedron[-36 Degree, 0];
                      RegionImage[reg, Quiet @ RegionBounds[reg]]







                      share|improve this answer









                      $endgroup$

















                        1












                        $begingroup$

                        Here's another approach:



                        reg = Dodecahedron[-36 Degree, 0];
                        RegionImage[reg, Quiet @ RegionBounds[reg]]







                        share|improve this answer









                        $endgroup$















                          1












                          1








                          1





                          $begingroup$

                          Here's another approach:



                          reg = Dodecahedron[-36 Degree, 0];
                          RegionImage[reg, Quiet @ RegionBounds[reg]]







                          share|improve this answer









                          $endgroup$



                          Here's another approach:



                          reg = Dodecahedron[-36 Degree, 0];
                          RegionImage[reg, Quiet @ RegionBounds[reg]]








                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered May 1 at 17:25









                          Chip HurstChip Hurst

                          24k15996




                          24k15996



























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