Corner spot where three faces meetOrthographic camera mirrored in viewport?Full UV wrapping on a mirrored MeshProblem with object made from joining objects that both had mirror modifiersRotate the result of a mirror modifierHow do I model across a mirror modifier?Fixing line at mirrorHow to mirror part of an object but duplicate another part?Why does mirror modifiers mirrors on the same side of object that is to be mirrored?Separate Mirrored mesh when exporting?Mirrored object showing problems

How do I minimise waste on a flight?

How is it believable that Euron could so easily pull off this ambush?

Displaying an Estimated Execution Plan generates CXPACKET, PAGELATCH_SH, and LATCH_EX [ACCESS_METHODS_DATASET_PARENT] waits

Does restarting the SQL Services (on the machine) clear the server cache (for things like query plans and statistics)?

My C Drive is full without reason

Why is there a cap on 401k contributions?

What's the 2-minute timer on mobile Deutsche Bahn tickets?

Was there a dinosaur-counter in the original Jurassic Park movie?

Is there a reason why Turkey took the Balkan territories of the Ottoman Empire, instead of Greece or another of the Balkan states?

How to get the decimal part of a number in apex

Latex editor/compiler for Windows and Powerpoint

What chord could the notes 'F A♭ E♭' form?

Which "exotic salt" can lower water's freezing point by 70 °C?

Bash prompt takes only the first word of a hostname before the dot

Good introductory book to type theory?

What’s the interaction between darkvision and the Eagle Aspect of the beast, if you have Darkvision past 100 feet?

Why did Gendry call himself Gendry Rivers?

What's the difference between "ricochet" and "bounce"?

Extracting the parent, leaf, and extension from a valid path

Game artist computer workstation set-up – is this overkill?

Gift for mentor after his thesis defense?

Why was Gemini VIII terminated after recovering from the OAMS thruster failure?

GitLab account hacked and repo wiped

Where do 5 or more U.S. counties meet in a single point?



Corner spot where three faces meet


Orthographic camera mirrored in viewport?Full UV wrapping on a mirrored MeshProblem with object made from joining objects that both had mirror modifiersRotate the result of a mirror modifierHow do I model across a mirror modifier?Fixing line at mirrorHow to mirror part of an object but duplicate another part?Why does mirror modifiers mirrors on the same side of object that is to be mirrored?Separate Mirrored mesh when exporting?Mirrored object showing problems






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


I tried modeling this with modifiers:



enter image description here



Ideally I want to create only the part on one side and have the other two added by modifiers.



How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.










share|improve this question









$endgroup$


















    2












    $begingroup$


    I tried modeling this with modifiers:



    enter image description here



    Ideally I want to create only the part on one side and have the other two added by modifiers.



    How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.










    share|improve this question









    $endgroup$














      2












      2








      2





      $begingroup$


      I tried modeling this with modifiers:



      enter image description here



      Ideally I want to create only the part on one side and have the other two added by modifiers.



      How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.










      share|improve this question









      $endgroup$




      I tried modeling this with modifiers:



      enter image description here



      Ideally I want to create only the part on one side and have the other two added by modifiers.



      How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.







      mirror






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Apr 28 at 13:54









      itmuckelitmuckel

      1285




      1285




















          1 Answer
          1






          active

          oldest

          votes


















          4












          $begingroup$

          I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:



          • Create your shape. Put an empty on the axis.

          • Give your shape a Mirror modifier, choose the empty as Mirror Object.

          • Rotate the empty 45° on the Z axis.

          • Create a second empty (perhaps another shape) at the exact same place as the first one.

          • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.

          • Rotate the second empty 45° on the Y axis.

          • You should be right.

          enter image description here






          share|improve this answer











          $endgroup$












          • $begingroup$
            Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
            $endgroup$
            – itmuckel
            Apr 28 at 14:34











          Your Answer








          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "502"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f139268%2fcorner-spot-where-three-faces-meet%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          4












          $begingroup$

          I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:



          • Create your shape. Put an empty on the axis.

          • Give your shape a Mirror modifier, choose the empty as Mirror Object.

          • Rotate the empty 45° on the Z axis.

          • Create a second empty (perhaps another shape) at the exact same place as the first one.

          • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.

          • Rotate the second empty 45° on the Y axis.

          • You should be right.

          enter image description here






          share|improve this answer











          $endgroup$












          • $begingroup$
            Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
            $endgroup$
            – itmuckel
            Apr 28 at 14:34















          4












          $begingroup$

          I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:



          • Create your shape. Put an empty on the axis.

          • Give your shape a Mirror modifier, choose the empty as Mirror Object.

          • Rotate the empty 45° on the Z axis.

          • Create a second empty (perhaps another shape) at the exact same place as the first one.

          • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.

          • Rotate the second empty 45° on the Y axis.

          • You should be right.

          enter image description here






          share|improve this answer











          $endgroup$












          • $begingroup$
            Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
            $endgroup$
            – itmuckel
            Apr 28 at 14:34













          4












          4








          4





          $begingroup$

          I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:



          • Create your shape. Put an empty on the axis.

          • Give your shape a Mirror modifier, choose the empty as Mirror Object.

          • Rotate the empty 45° on the Z axis.

          • Create a second empty (perhaps another shape) at the exact same place as the first one.

          • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.

          • Rotate the second empty 45° on the Y axis.

          • You should be right.

          enter image description here






          share|improve this answer











          $endgroup$



          I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:



          • Create your shape. Put an empty on the axis.

          • Give your shape a Mirror modifier, choose the empty as Mirror Object.

          • Rotate the empty 45° on the Z axis.

          • Create a second empty (perhaps another shape) at the exact same place as the first one.

          • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.

          • Rotate the second empty 45° on the Y axis.

          • You should be right.

          enter image description here







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 28 at 14:36

























          answered Apr 28 at 14:26









          moonbootsmoonboots

          15.7k21330




          15.7k21330











          • $begingroup$
            Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
            $endgroup$
            – itmuckel
            Apr 28 at 14:34
















          • $begingroup$
            Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
            $endgroup$
            – itmuckel
            Apr 28 at 14:34















          $begingroup$
          Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
          $endgroup$
          – itmuckel
          Apr 28 at 14:34




          $begingroup$
          Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
          $endgroup$
          – itmuckel
          Apr 28 at 14:34

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Blender Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f139268%2fcorner-spot-where-three-faces-meet%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          How to write a 12-bar blues melodyI-IV-V blues progressionHow to play the bridges in a standard blues progressionHow does Gdim7 fit in C# minor?question on a certain chord progressionMusicology of Melody12 bar blues, spread rhythm: alternative to 6th chord to avoid finger stretchChord progressions/ Root key/ MelodiesHow to put chords (POP-EDM) under a given lead vocal melody (starting from a good knowledge in music theory)Are there “rules” for improvising with the minor pentatonic scale over 12-bar shuffle?Confusion about blues scale and chords

          What if the end-user didn't have the required library?What is setup.py?What is a clean, pythonic way to have multiple constructors in Python?What does Ruby have that Python doesn't, and vice versa?What is the reason for having '//' in Python?How do I create a namespace package in Python?How to package shared objects that python modules depend on?setuptools vs. distutils: why is distutils still a thing?Navigation in Windows 10 vs code not going to virtualenv library when the same library is installed at user levelPython create package for local usePackaging a project that uses multiple python versionsWhy is permission denied on pip install except for when “--user” is included at end of command?

          Esgonzo ibérico Índice Descrición Distribución Hábitat Ameazas Notas Véxase tamén "Acerca dos nomes dos anfibios e réptiles galegos""Chalcides bedriagai"Chalcides bedriagai en Carrascal, L. M. Salvador, A. (Eds). Enciclopedia virtual de los vertebrados españoles. Museo Nacional de Ciencias Naturales, Madrid. España.Fotos